Czas i miejsce:
21.12.2014 Niedziela
Paradox Cafe - ul. ANIELEWICZA 2
Wpisowe: 15zł
Limit miejsc: 20
Format: 2400 EURO nowy draft
Ogólne zasady turnieju.
W czasie turnieju obowiązują zasady 8ed WFB zapisane w:
rulebooku 8ed i army bookach
aktualnych erratach i faq'ach publikowanych na stronach Games Workshop
aktualnych uściśleniach sędziowskich viewtopic.php?f=29&t=35294
gramy 3 bitwy (6 tur lub 2:30h): 3x Battleline
gramy na stołach 72"x48"
Specyficzne zasady kompozycji armii:
Obowiązuje zakaz spożywania WŁASNEGO alkoholu, napojów, jedzenia oraz środków odurzających powszechnie zdelegalizowanych w trakcie turnieju. Osoby nie stosujące się do powyższych zaleceń będą wypraszane z Paradox Cafe.kudłaty pisze:update 8.12.2014Kod: Zaznacz cały
ETC 2015 - Army Restrictions Version - 1.0 Status - Draft Rules changes Up to 2 Characters in a unit can get a 2+ "Look Out, Sir!" against Dwellers Below, Final Transmutation and Dreaded 13th. Normal requirements for Look Out, Sir! apply. BSBs can take all the equipment their unit type has access to as if they weren't BSBs. Units fleeing at the end of the game and/or below 25% of starting models yield 50% of their VPs. Simple Line of Site will be used instead of True Line of Sight as defined below: Terrain pieces are divided into ones that: - Block LoS: Hills, Buildings and impassable terrain. - Don't block LoS: all other terrain. Unit is considered to be in hard cover when: - Majority of unit's footprint is obscured from shooter's Line of Sight by one or more Interfering Unit(s) or LOS blocking terrain(s), as described on page 41 BRB - Unit is garrisoning a Building, as described on page 127 BRB - Majority of unit's front rank is defending an obstacle, as described on page 122 BRB and ETC FAQ 8.4. If the unit is being shot from the flank or the rear, treat the corresponding file or the last rank, respectively, as the front rank - Majority of unit's footprint is in Ruins Unit is considered to be in soft cover when: - Majority of unit's footprint is in or behind woods, as described on page 119 BRB Models shooting from hills or buildings don't get the hard cover penalty for shooting through interfering units, unless interfering the unit is also on hill. Units with majority of its models on hill do not receive hard cover for being shot at through interfering units, unless that part of the units which interferes is also on hill. Units with majority of its models on hill do not receive hard cover for being partially obscured from the shooter's LoS by the same hill they are on Large Targets can't claim cover for obstacles, ruins and interfering units, unless interfering unit is also a Large Target. Large Targets which shoot don't suffer any penalties for interfering units, unless interfering unit is also a Large Target. Magic Restrictions A maximum of 2 dice may be added to the power pool A 5 Dice Casting Cap will be in effect for all spells Lore of Death spells will have a 4 dice casting cap in effect The Lore of Shadow spell Mindrazor will have a 4 dice casting cap in effect The Lore of Hashut spell AshStorm will have a 4 dice casting cap in effect Lore of undeath will be available to all wizards as follows : 4 dice casting cap No ethereal units may be raised Raised units give up victory points Scenarios The following four scenarios will be used with the 20-0 scoring system as described below:- 1: Battle line (normal game) 2: Meeting engagement (no reserve rolls, all units deploy on the board as normal) 3: Blood and glory - 150 vp's for first player break opponent, further 300 vp's if that player remains unbroken. (If all remaining fortitude is in one unit, the army is broken). 4: King of the hill - the player that holds the center point of the table at the end of turn 6 receives an additional 300 vp's - to hold this a unit must have fortitude (excluding bsb and General). Before a game both players secretly pick which scenario they want to play, Player A then rolls a d6 Roll of 1-2 - the game is played using the scenario player A chose Roll of 3-4 - the game is played using the scenario player B chose Roll of 5-6 - the game is played using the battle line scenario (Note players may select battleline as their choice) Army Building Restrictions All the Army building restrictions are applied only during the creation of the roster, and may be ignored during the game (for example, by joining characters to units or creating new units). The army lists allowed are those from any of the currently published GW Army Books, and The Legion of Azgorh from Tamurkhan. Undead Legions, the Legions of Chaos and any other End Times army lists are not allowed. Special or Named Characters that appear in army books are allowed - this excludes all characters that appear in End Times books. Special Charachter composition will be added to this pack Fozzrik’s Folding Fortress may not be taken. Units cannot be more than 450 points at the point of roster creation. This does not apply to characters. All army sizes are 2400 points unless stated otherwise in race specific composition below. Armies must be constructed on the following basis (in addition to any specific conditions imposed by their army book) Minimum of 3 units Minimum of 1 character that can be the army general Maximum of 50% of points spent on lords Maximum of 50% of points spent on heroes Minimum of 25% of points spent on core units Maximum of 50% of points spent on special units Maximum of 25% of points spent on rare choices A team consists of 8 players, each of which with an army from a different army list. A wizard generating spells from lore of death and the Standard of Discipline are mutually exclusive in any army list Beastmen Army size is 2700 points. Maximum unit size at roster creation excluding characters is increased to 550 points. May take Blight Kings of Nurgle from Warhammer End Times - Glotkin Marks of Chaos within the army as detailed below Mark of Khorne – As per Warriors of Chaos Book - 10 points for a character, monster, chariot or warbeast, 2 points for all other models Mark of Tzeentch – As per Warriors of Chaos Book - 10 points for a character, monster, chariot or warbeast, 2 points for all other models Mark of Nurgle – As per Warriors of Chaos Book - 10 points for a character, monster, chariot or warbeast, 2 points for all other models Mark of Slaanesh – As per Warriors of Chaos Book - 5 points for a character, monster, chariot or warbeast, 1 points for all other models Note that the Marks of Tzeentch, Nurgle and Slaanesh DO NOT allow wizards access to the corresponding lore from the Warriors of Chaos Book. Wizards with a mark have access to the same lores of magic as unmarked beastmen wizards (Shadow, Beasts, Death, Beastmen) May take any beastmen special characters. Brettonia Army size is increased to 2500 points May take any Brettonian special characters. Chaos Dwarves May select up to 5 choices from the pool below: Each character using the Lore of Death – 1 choice Each HellCannon - 1 choice (3 choices with lore of death) Kdaii Destroyer – 2 choices Each DeathShrieker, Magma Cannon, Dreadquake Mortar or Iron Demon – 1 choice Each 2(or part of 2) hobgoblin khans after the first 2 - 1 choice Chalice of Blood and Darkness (may be used only before casting a spell) - 1 choice May take any Chaos Dwarf special characters. Dark Elves May select up to 5 choices from the pool below: Each character using the Lore of Death – 2 choices Each 5(or part of 5) Doomfire Warlock models – 1 choice Each mounted dreadlord or master – 1 choice One or more repeater bolt throwers– 1 choice Each unit of dark riders after the second - 1 choice Standard of Discipline, Crown of Command – 1 Choice each More than 80 shots per turn (Repeater bolt throwers count as 6 shots) - 2 choices Morathi - 4 choices (Lore of Death choice is included) Malekith - 2 Choices Shadowblade - 1 choice May take any Dark Elf special characters. Demons of Chaos May take Blight Kings of Nurgle from Warhammer End Times - Glotkin- these models are not demonic and therefore may not be joined by any model with the demonic special rule. If the general and / or BSB have the mark of Nurgle they may benefit from them. May take Exalted Flamers May select up to 4 choices from the pool below: Lore of Death present in the army – 2 choices First Skullcannon – 1 choice Second Skullcannon – 3 choices Each Greater demon(Including Skarsbrand, Ku’gath) – 1 choice Each unit of Pink Horrors after the second – 1 choice Each unit of Plague Flies – 1 choice Up to 2/6/10 beasts of nurgle in the army - 1/2/3 choices Kairos Fateweaver - 4 choices The Blue Scribes - 1 choice Epidemius - 1 choice + 1 choice per unit of demons of nurgle. May take any Demons of Chaos special characters. Dwarves May select up to 5 choices from the pool below: Each Cannon, Organ gun, Grudge Thrower or Flame cannon - 1 choice each Each 2 (or part there of) gyrocopters after the first - 1 choice Grimm Burloksson - 1 choice May take any Dwarf special characters. Empire May select up to 5 choices from the pool below: Steam Tank – 1 choice Second Steam Tank – 4 choices Crown of Command, Standard of Discipline, War altar, Great Cannon – 1 choice each Third Great Cannon – 1 additional choice 3 or more wizards using the Lore of Light - 1 choice Each unit of 4 or less Demi-Griffons – 1 choice Each unit of 5 or more Demi-Griffons – 2 choices Balthasar Gelt - 1 choice · May take any Empire special characters. High Elves May select up to 2 choices from the pool below: Banner of the World Dragon - 1 choice Each frostheart Phoenix above one - 1 choice 3 or more mounted characters - 1 choice 1 or more characters on the lore of death - 1 choice (Loremaster(s) of Hoeth do not count towards this) 1 or more bolt throwers - 1 choice 60 or more shots in the army (Repeater bolt throwers count as 6 shots) - 1 choice Teclis - 2 choices Alarielle - 2 choices May take any High Elf special characters. Lizardmen May select up to 5 choices from the pool below: Slann Mage Priest with Harmonic Convergence – 1 choice Second Slann Mage Priest – 1 choice Slann Mage Priest taking the Lore of Death – 1 choice (Slann Mage Priests with the Wandering Deliberations do not count towards this) Each mounted saurus character after the first – 1 choice Each flying unit/character after the third – 1 choice Each unit of core skirmishers after the third - 1 choice Each skink cohort after the third - 1 choice Lord Mazdamundi - 1 choice Lord Kroak - 2 choices Tetto’Eko - 3 choices · May take any Lizardmen special characters Orcs and Goblins Army size is increased to 2500 points May take any Orcs and Goblins Special Characters Ogres May select up to 10 choices from the pool below: First Ironblaster - 1 choice Second Ironblaster – 6 choices The Hellheart - 2 choices The Runemaw, Dispel Scroll, Crown of Command, Standard of Disc - 1 choice each Each unit of maneaters with either sniper and /or stubborn – 1 choice 1 or more sabretusks in the army - 1 choice 1 or more Slaughtermasters in the army – 1 choice Each unit of gnoblars after the second – 1 choice Each 4 mounfang (or part there of) in the army – 1 choice Each character after the third – 2 choices Skragg - 1 choice (for being a slaughtermaster) May take any Ogres Special Characters Skaven Slave units can be a maximum of 60 models. May select up to 5 choices from the pool below: First Warp-lightening Cannon - 1 choice Second Warp-lightening Cannon - 2 choices Each doomwheel -- 1 choice First Hellpit Abomination - 1 choice Second Hellpit Abomination - 2 choices. Stormbanner - 1 choice (2 choices with double hellpit Abomination) Each non wizard warplock Engineer after the first - 1 choice Each 40 slaves (or part there of) over 120 slave models - 1 choice Each 2 slave units(or part there of) after 3 -- 1 choice May take any Skaven Special Characters Tomb Kings Army size is increased to 2700 points. Maximum unit size at roster creation excluding characters is increased to 550 points. Army does not crumble upon the death of the Heirophant May include the following units from Warhammer End Times – Nagash Morghast Harbingers Morghast Archai May add up to 3 power dice to the pool instead of 2 if an army does not include Arkhan May take any Tomb Kings Special Characters Vampire Counts May include the following units from Warhammer End Times – Nagash Morghast Harbingers Morghast Archai May select up to 5 choices from the pool below: Terrorgheist – 1 choice 2nd Terrorgheist – 3 choices Each character with Red Fury and/or Quickblood – 1 choice Each character using the Lore of Death - 1 choice Each ethereal character or unit – 1 choice Each unit of hexwraith after the 1st - 1 choice Each Scream after the first – 1 choice More than 10 crypt horrors in the army - 1 choice Each Direwolf and / or Fellbat unit after the fourth - 1 choice Count Mannfred - 2 choices (including death) May take any Vampire Counts Special Characters Warriors of Chaos May take Blight Kings of Nurgle from Warhammer End Times – Glotkin May select up to 5 choices from the pool below: Each character using the Lore of Death – 1 choice (2 choices if it is a deamon prince) Each Demon Prince – 1 choice 2+ or better save on a Demon Prince - 1 choice Each Demon Prince with Mark of Nurgle – 1 choice Exalted hero mounted on a demonic mount – 1 choice Model with a 3+ ward save and the third eye of tzeetnch - 2 choices HellCannon – 1 choice (2 with lore of death or tzeentch) 2nd HellCannon – 2 choices (3 with lore of death or tzeentch) Each Chimera – 1 choice Each unit of Skullcrushers after the first – 1 choice Each Core chariot after the second – 1 choice Each flying model after the second - 1 choice Archaon - 2 choices Galrauch - 1 choice Vilitch - 1 choice Throgg - 3 choices May take any Warriors of Chaos Special Characters Wood Elves All limits are about models, you can spread them anyway you like among units, unless otherwise specified. May select up to 5 choices from the pool below: Each character using the Lore of Death – 1 choice (3 choices if 6 or more sisters of the thorn are present in an army) Each unit of Wild Riders after the first – 1 choice Each 10 Waywatchers (or part there of) - 1 choice Each 15 models (or part there of) equipped with trueflight arrows or hagbane arrows after the first 15 models - 1 choice Each Waystalker after the first – 1 choice Moonstone of the Hidden Ways – 1 choice (4 choices with lore of death) Sisters of Twilight - 1 choice May take any Wood Elf Special Characters
pozdrawiam
Lohost
Harmonogram czasowy
09:00-09:30 - otwarcie PX Cafe oraz start z zapisami
09:35-12:35 - I bitwa
12:40-15:40 - II bitwa
15:45-18:45 - III bitwa
18:55 - Zakończenie turnieju, rozdanie nagród oraz dyplomów
ZA PRZEDŁUŻANIE BITWY PONAD 5 MIN. ORGANIZATORZY MOGĄ PRZYZNAĆ D6+1 PUNKTÓW KARNYCH. ILOŚĆ PUNKTÓW KARNYCH BĘDZIE WPROST PROPORCJONALNA DO CZASU O JAKI BITWA ZOSTAŁA PRZECIĄGNIĘTA. PO 15 MIN. JEŻELI GRACZE NIE ZASTOSUJĄ SIĘ DO UWAG ORGANIZATORÓW BITWA KOŃCZY SIĘ WYNIKIEM 1:1 NIEZALEŻNIE OD SYTUACJI ORAZ ZDOBYTYCH PUNKTÓW.
Ocena Malowania:
0 - wystarczy jeden prox w armii,
1 - armia nie w pełni pomalowana, ale ponad 50% modeli jest pomalowane,
3 - armia w pełni pomalowana, chociaż posiada pewne niedoróbki (np.brak trayów pod skirmish),
4 - armia w pełni pomalowana, WYSiWYG, traye pod regimentami, zarówno dla zwykłych jak i skirmish.
Avatars of the Christmas Eve: Osoby przebrane za postacie związane ze świętami + 2 pkt do hobbystyki (max 4)
Dodatkowe
+3 duże punkty do klasyfikacji generalnej za nadesłanie poprawnego zgłoszenia do dnia 19.12.2014 na adres: paradox.turniej@wp.pl
Zgłoszenie jest poprawne jeśli:
zawiera w tytule nazwę turnieju
zawiera w treści imię, nick, nazwisko, ligowe ID (http://ranking.wfb-pol.org/players.php), reprezentowane miasto,
zawiera w załączniku (format .txt, .html lub .doc) poprawną i czytelną rozpiskę,
jako, że istnieje limit miejsc na liście zgłoszonych będą znajdować się tylko osoby po nadesłaniu pełnego i poprawnego zgłoszenia; nie ma możliwości bukowania miejsc.
Punkty zarówno za malowanie jak i nadesłane zgłoszenie będą dodane po zakończeniu ostatniej rundy.
GORĄCA PROŚBA, ABY PRZYSPIESZYĆ SPRAWDZANIE ROZPISEK ORAZ AKTUALIZACJE LISTY ZGŁOSZONYCH, PROSIŁBYM O TYTUŁOWANIE PLIKU ROZPISKI IMIENIEM, NAZWISKIEM, SKRÓTEM ARMII ORAZ ID LIGOWYM. Z GÓRY DZIĘKUJĘ
Za niesportowe zachowanie; celowe przedłużanie, notoryczne wykłócanie się, obrażanie innych uczestników, nadużywanie wulgaryzmów, awantury i skrajne pijaństwo Organizatorzy mają prawo przyznać dowolną ilość karniaków a w skrajnych przypadkach nawet wykluczyć uczestnika z dalszej części imprezy.