klub BWT zaprasza serdecznie na turniej, który odbędzie się w Rzeźniku w Sopocie, przy ul. Kolberga 9 09-06-2013.
Zaczynamy od 9 zapisy, bitwy od 9:30. Za obsuwy będą karniaki, za pięć minut 1 pkt. karny, więcej niż pięć minut 5 pkt, powyżej 10 minut dodatkowe 10 pkt. karnych. Pierwsza gra 3h, pozostałe 2,5h.
Wejściówka 10 PLN
Sponsorzy:
sklep FUTUREX - http://www.futurex.pl/
GAMES WORKSHOP - http://www.games-workshop.com
Nagrody:
1 miejsce - voucher 70zł
2 miejsce - voucher 50zł
miejsce losowe (poza 1 i 2) - voucher 30zł
miejsce ostatnie - akcesorium modelarskie typu farbka itd.
Do wykorzystania w sklepie Futurex.
ZASADY KOMPONOWANIA ARMII
Zasady mastera w Poznaniu, jak będą znane to uaktualnie regulamin
Ograniczenia kompozycji:
ScoringObowiązuje cały przydługawy wstęp z zasadami ETC z następującym wyjątkiem:
-armie nie mają limitu dispel dice'ów.
Beastmen (2700pts, +1 Power Dice, -10%)
• Tuskgor Chariots, Ungor Raiders, max 4 each
• A unit cap of 50 models per unit and point cap on units 550 instead of 450 pts.
Wszyscy specjale dopuszczeni.
Bretonnia (2400pts)
• No Restrictions
Wszyscy specjale dopuszczenii.
Chaos Dwarfs (2400pts)
• Chalice or Sorcerer Prophet. Chalice of darkness counts as 2 PD.
• Iron daemon count as a war machines, K'daii destroyer count as 2 war machines.
• Hellcannon 0-1
Specjal do chaos dwarfów dopuszczony. Reszta specjali z tego booka nie jest dopuszczona.
Dark Elves (2400pts)
• Max. 35 repeater Crossbows (excluding chariots & characters) in the army
• Harpies, Flying characters, Rending stars max 2 of each
• Dark riders 0-3
• Shades max 20 models
• Pendant cannot be worn by a Dreadlord
• Pendant of Khaeleth/Hydra max 2 in total
Wszyscy specjale dopuszczeni.
Dwarfs (2400pts)
• Grudge Throwers, max 2 in total.
• Gyrocopter doesn't count towards the war machine/template max
• Anvil counts as 1 war machine.
Wszyscy specjale dopuszczeni. Thorek counts as additional warmachine.
Daemons of Chaos (2400pts)
• Skull cannon 0-1
• Beast of Nurgle models max 8 in total.
• Army with units of only one god has no restrictions
Wszyscy specjale dopuszczeni
Empire (2400pts)
• Demigryphs models, max 8 in total.
• Cannon/Steam tank 0-1/2nd Demigryph unit, max 3 in total.
Wszyscy dopuszczeni, Balthazar Gelt counts as +1PD
High Elves (2400pts)
• Flying units (excluding chariots), max 5 (large target counts as 2).
• Book of Hoeth counts as 2 Power dice
Wszyscy specjale dopuszczeni
Lizardmen (2400pts)
• Salamanders units, max 1.
• Mounted Scar-Veterans, max 2
• Cupped hands of the Old Ones +1 power dice
• Cogitations/Dispel Scroll/Cube of darkness, max 1 in total
• A model with feedback scroll and/or the Lore of Death cannot take bane head.
• Crown of Command or Higher State of Consciusness
• Non character units consisting of less than 20 models and costing 130pts or under, max 6
Wszyscy specjale dopuszczeni. Tetto eko counts as 2PD and 2DD, if Tetto eko is in the army no other wizard may use lore of heavens,
Ogre Kingdoms (2400pts)
• Dispell scroll/Hell heart/Rune Maw max 2 in total
• Slaugther master/Iron blaster 0-1/Crown of Command, max 2 in total
• Mournfang models, Max 8 in total.
Wszyscy specjale dopuszczeni
Orcs&Goblins (2600pts)
• Night Goblin Shamans mushroom dice do not count as power dice in regard to the power dice limit
• Maximum model cap is 60 models per unit
Wszyscy specjale dopuszczeni
Skaven (2400pts)
• Clan Slave units, Giant Rats, Engineers, max 3 each
• Gutter runners are limited to 2 units and max 20 models in total
• Hellpit Abomination 0-1/Doomwheel 0-1/Warp-lightning Cannon 0-1
• Doom Rocket/Brass Orb/Storm Banner max 2 in total
Wszyscy specjale dopuszczeni
Vampire Counts (2400pts)
• Zombies are 0-3
• Flying units (not including Hovers), max 4
• Ethereal units 0-3, and max 2 of same kind/characters
• Howls/shrieks max 2 in total
• Red Fury/Quick Blood/Terrorgheist 0-1/Each Lord Choice, max 3 in total
• Blasphemous Tome upgrade count as 1 power dice
Wszyscy specjale dopusczeni
Tomb Kings (2600pts, +1 Power Dice, -10%)
• Neferra's Scrolls of Mighty Incantations counts as 2 power dice
• Hierotitan is worth 1 power dice
Wszyscy specjale dopuszczeni
Wood Elves (2600pts, -10%)
• Spellsingers may use lore of beast and lore of life,
Wszyscy specjale dopuszczeni
Warriors of Chaos (2400pts)
• Core Chaos chariots max 3, Hell Cannon is max 1
• Model with 3+ ward save can’t have Third eye of Tzeentch.
• Chimera/Daemon Prince, max 2
• Daemon Prince can have max 3 of Soul feeder/armour save of 2+ or better/Mark of Nurgle/Fly/3rd or 4th level of magic
• 5 or more chariots/Deamon Prince/Unit of Skullcrushers/Exalted Hero choices on daemonic mount, max 3 in total
• Archaon or Throgg, reszta specjali dopuszczona
Victory points scored as per the rulebook, with the exceptions that:
- units that are at 25% or less of their original models yield 50% VP's to the opponent (characters, monsters and handlers, war machines and single models are unaffected).
-units that are fleeing at the end of the battle yield 50% VP's to the opponent.
In both cases, bonuses (for generals, banners, etc.) are not counted towards the 50%. Units that are both: fleeing and at/below ¼ strength still only yiled 50% VP’s.
Cytuj:
Simple Line of Sight
All units and terrain pieces are divided into the following three categories.
- Blocking: Hills, Buildings and impassable terrain.
These block Line of Sight, even to other blocking terrain (You can't see through it).
- Non-Blocking: Rivers, marches and swarms.
Does not block Line of Sight (You can see through them/it).
- Interfering: All other terrain and units.
Does not block Line of Sight (You can see through them/it).
- If you shoot through interfering units or terrain there is a -2 to hit penalty, only -1 for woods (never
cumulative).
- If shooting at a large target, units in buildings or on hills there are no to hit modifiers for interfering
or non-blocking terrain or units, unless it is an interfering wood.
-When such a unit is doing the shooting there are no to hit penalties for interfering or non-blocking
terrain or units, other than interfering woods.
Zgłoszenia:
1. Kreol
2. MAti
3. Loki
4. Ja
5. JAgal
6. Macias
7. Błażej
8. Malin
9. Młody Pająk
10. Gęba
11. Rilam
12. Sowa
13. Duinhir
14. Pająk
15. Młody
16. Guzka
17. Korhil
18. Kuba
19. Żwir
20. Kamil