Zresztą te starsze kopterki lepiej mi się podobają, no i te bombki mogłyby powrócić
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Moderatorzy: Arbiter Elegancji, Rakso_The_Slayer
Nadal mam nadzieje na Ironbreakers z sv1+ a gyrosy z 2+ sv i flame cannonall the kit see in the past rumors are confirmed
hammerers will have gromril armour
ironbreakers 2+ armour save (with a special rune only avaiable only for this unit)
gyrocopthers squadrons:
1-3 gyro with "breath" at strength 4 , t... 5 , 3 wounds , 4 + armour save"
"... in the next episode of CSI Nothingham"RedSkull pisze:Jak dla mnie to "?" jest sporo [...]
via an anonymous source on Faeit 212
I can confirm that Dwarves are indeed due within the next few weeks.
Models Rumours:
Core Troopers won't get a new box.
Light Armor Infantry Box is Slayers and a second build I couldn't
recognize. They look indeed weird, however the Slayers are more dynamic
than I'd expected them to be.
Heavy Armor Infantry Box is Hammerers/Ironbreakers dual build. They look
just so much better than their older versions, quite some variation
considering their former lack of such.
The "War Altar" is a dual build of Throne and Anvil I believe. It wasn't
quite clear, but it seems to be possible to give a "regular" Dwarf King a
toned done version of the Throne.
The plastic clampack character looks amazing. Simply. Amazing.
The Gyrocopter is quite a lot better than the previous one, but not quite
as good as it could have been. But it is a lot bigger, the dwarf isn't
really that much sticking out It blends in nicely with the rest of the army.
The Tunneling Vehicle looks pretty awkward considering the awesomeness of
the rest of this release. I think the rumoured "big cannon" could be a dual
build with this one, it looks pretty much twice as good as the Tunneling
Machine, especially considering how much potential there was.
Rules Rumours:
Pretty few that I know about, but here it is:
Playing Style: The playing style will be quite similar to the previous one,
but with a wider variation of possibilities. Ironbreakers will be even
harder to crack open while Hammerers are No-brainers (Dwarves are slow,
but those can hit like a meteorite if they get you!).
Cannons are a bit toned down but are still as accurate as always. I think
there's a decent chance of not having a single misfired shot within
multiple games.