Plotki na temat 7-edycyjnych Lizaków
Moderator: Ziemko
- Corvus Albus
- Kretozord
- Posty: 1960
- Lokalizacja: Włocławek - Klub Fantasy "FENIX"
Ta i znowu usłyszymy bo od zawsze chciałem zagrać... VC, DL, DE, a teraz Lizakami szkoda tylko, że to się pokrywa z wyjściem nowych AB :>mroziak pisze:jak 7-edycyjne lizaki będą przegięte to pewnie wielu
''klimaciarzy'' skorzysta z tej opcji
w każdym razie nowe lizaki będą przynajmniej ładne
Dobrze ze gram lizakami od 3 lat
- BoB miniatures
- Chuck Norris
- Posty: 625
- Lokalizacja: Poznań
- Kontakt:
Ja gram od 5 lat
takie texty to na zal.pl sie nadaja. powody dla ktorych ludzie wybieraja swoje armie sa wylacznie ich sprawa i nie ma potrzeby robic im jakis z dupy wrzutek. skonczcie wreszcie z ta kretynska niszowoscia (ktora zreszta wybudowana jest na bardzo cienkim lodzie). glupie to.Jasif pisze:oho juz 1 plewa "zacznie grac" czekamy na kolejnych
A ja lizaki mam juz ok półtora roku i każdy "nowy" slan który pojawi sie w lutym moze liczyć na pitkę na IF w pierwszej turze ode mnie
Pitka na IFce albo ulegniecie Slanninizacji
4 lata i nadal plewa Nie dobrze Raptor oj nie dobrze
Dla warseerowych laików, dosc stary news (1 listopad ) ale ładne podsumowanie:
Army wide rule:
Jungle Fighter: All models move through jungle, woods, and forest as open ground and do not suffer any penalty. (Excluding Mounts)
Sacred Spawnings will get redone in way that benefits the army.
Ruling of how blessed mark is taken:
Not all units can they up to two, for some they can up to one (i.e Saurus Calvary) while other can take up to three (unknown). If they take one, they stay as core/special. If they take up two, they move to special/rare.
Lore of the Old ones and goemancey confirmed. All LM players have now the option of using this lore instaed of the Wind of Magic
Lizardmen Army updates:
*cold blooded rule will remains the same
*Slann now cause fear, but points remains the same.
*Jungle fighters: All models can move through jungle, wood, and forest as open grounds (Excluding mounts) and do not suffer any penelty. This is confirmed
*Temple guards will be cheaper by 2 points and become plastic, but by doing this, they going back to being special (With slann on the field, they become cores). Better options (blessed mark, carry shields without paying for them, light armour) and still able to carry magic banner confirmed.
*Skink will have th option of cohorts or skrimisher, will have "hate skeven", able to mount on horn ones once again (in that case, they will have Spear, light armour and sheild). carry blessed mark and will have the option of kroxigor/skinks skirmisher as a unit. Red crest is now an option. This is confirmed
*Skink preist and Skink Chief will have the option of blessed mark (including Itzl), have the option on mounts (terradon, horn ones, or stegadon) confirmed.
*Predetory fighter: front rank gets +1 A while the second rows lose one attack. Confirmed
*Saurus warrior are confirmed to be 10 pts per model and can carry magic banner as well as blessed marks and now has a WS4. Confirmed
*Kroxigors will able to recieve blessed mark and light armour. Confimred
*the Engine of the gods confirmed.
*As we speak, blessed marks are going to be more widespread then before; however, there are SOME blessed mark left undone, so there are three more left (xhoal is confirmed while the ability to regenerate is still unconfirm). Each blessed mark will be more useful then before (like huanchi and Tzunki).
*Salamanders don't suffer move or shoot, but still suffer stand and shoot when being charged.
Characters:
Nakai the wonderer: confirmed
Tehenhauin: Stats redone little and is confirmed
Lord Mazdamundi: confirmed
Kroq-gar: Stats redone alittle
Lord Kroak: Stats redone mostly (Note: he will be cheaper then before because he will no longer take up rare slot anymore. GW felt that he's not going anywhere since he is too exspensive in points) Confirmed
There are two more characters, but their strange names may cuase confusion. For the sake all LM player who reads this I won't put up the name.
The book is in on Februray 2009.
Jeśli TG będą mieli takiego samego scaly skina jak teraz to z LA, tarczami i quetzlem beda mieli save na 1+. Natomiast jeśli zachowana zostanie proporcja "scaly skin o 1 lepszy od saurusów (które mają mieć 5+ jak słyszałem) to będą mieli save'a na 0+. Mi się podoba.
Z dwurakami by mieli 2 ataki z sila 6... Ale wole halabardy, i najlepiej jakby mieli zasade ze moga uzywac halabard i shieldow naraz