Niech wygra Piotr, Toruń 26.02.2011, 2400 Euro

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kemot
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Posty: 737

Niech wygra Piotr, Toruń 26.02.2011, 2400 Euro

Post autor: kemot »

KLUB OKO TERRORU

ma zaszczyt zaprosić na turniej

"Niech wygra Piotr"

REGULAMIN :

- Turniej odbędzie sie razem z Dice Crusherem 2011 http://www.forum.gildia.pl/index.php/topic,33094.0.html
- wstęp 10zł - kasa idzie w całości na Klub (Projekt: Rozbudowa bazy terenowej :) )
- turniej odbędzie się 26 Lutego 2011 roku w Szkole podstawowej nr 4 w Toruniu przy ul.RYDYGIERA 12a
http://mapa.targeo.pl/toru%C5%84%20,rydygiera%2012.
Na terenie lokalu obowiązuje całkowity zakaz spożywania alkoholu oraz palenia
- dojazd
Wsiadacie w autobus nr 22 w stronę na skarpie
http://http://mzk-torun.pl/index.php/Linia_nr_22.html wysiadacie na przystanku merkury i pytacie się o szk podst nr. 4 lub liceum 9

http://http://mzk-torun.pl/HTML/mapa.htm mapa komunikacyjna Torunia
- gramy singiel na 2400 punktów / 8ed / Euro.
- gramy 3 bitwy ( 6 tur lub 2h45min każda bitwa)
- stoły 72"x48"
- limit graczy 22
- turniej zaliczany jest do Rankingu Ligi Ogólnopolskiej
- gramy wg. wszystkich errat i uściśleń sędziowskich. Pamiętamy, że Rulebook + faq jest podstawową wykładnią zasad.

NAGRODY:

Dyplomy za 3 pierwsze miejsca.

- sędziowie:
1.Tomasz "Kemot" Węgrzyn


- decyzje sędziego są niepodważalne ( to nie znaczy , że nie można spytać sędziego czemu taką podjął decyzję , chodzi tu o wykłócanie się , wymądrzanie się itd...)
- gramy na stołach 72” na 48’’ ( tereny na stołach są ustawione przez organizatorów przed turniejem i są niezmienne).
- NIE MA WYMOGU POMALOWANIA ARMII MOŻLIWE SĄ PROKSY, ALE W ROZSĄDNEJ ILOŚCI.
- VLOS
- Power Scroll zakazany
- ZA DZIADOWSKIE ROSPISKI, ROBIONE NA KOLANIE BĘDZIE SROGA KARA !!!

Ograniczenia Euro:

Rules changes:
- Characters will get "look out sir" versus the following spells that automatically kill models or automatically remove an entire regiment: Dwellers Below, Final Transmutation, Dreaded 13th, Infernal Gateway 11-12 effect. Normal requirements for lookout sir apply.

General Restrictions:

2400 Points.
No Special or Named Characters.
Army used can be any of the currently published GW Army books.
A maximum of 3 identical core choices may be taken (regardless of equipment and other upgrades)
An army may have up to 5 war machines and template weapons. Warmachines that use a template count as a single choice in this regard. All template weapons (from magic items, abilities, etc.) count, except for spells.
Max. 45 models with missile weapons with a range of 20”+ (not incl. war machines, characters and chariots).

Unit sizes are limited as follows:
Units cannot be more than 40 models nor 450 points (including all command, upgrades, magic items/banners). This restriction applies during the creation of the roster - unit size/cost may be increased during the game (for example - by joining characters to the unit). This restriction does not apply to characters.

Magic Restrictions:
- Apart from Winds of magic and Channeling, an army may only generate 2 PD/DD per magic phase.
- You may have units/abilities that actually would generate more than 2 extra dice, but any excess dice are lost
- Some magic items/abilities count as generating dice toward this limit.
- “Count as” items/abilities may never exceed a cumulative 2 PD/DD per phase. This means that if you take the Book of Hoeth, you may not take any other items that “count as adding PD/DD”
- All modifiers are applied from the army list and will not change during the game.

Detailed description
Apart from winds of magic and through the channeling rule, an army may only ever add 2 dice to its power or dispel pool in each magic phase. Any dice added to the pool, regardless of source (generated, stolen, stored from previous magic phases, generated by magic items/abilities to boost spellcasting before or after the casting attempt, produced by spells, lore abilities, and so on) count. Excess dice are simply discarded and cannot be used in any way (i.e. - they can’t be stored).

If a dice is stolen from the opponent’s pool, but your army has already generated two extra dice, the dice is removed from the opponent’s pool and then discarded.

Some special items and abilities DECREASE the limit of power or dispel dice you can add to the pool. We refer to those as “count as” items. What this means is that, if your roster includes one “counts as 1 Power Dice (PD)” item, your army can only add 1 power dice (instead of the usual 2 dice) to the pool in each of your own magic phases of the entire game (regardless of whether the item is destroyed or used up).
Please note that you cannot have a combination of items that would decrease the limit of extra power or dispel dice to below zero.

Item restrictions:
- Power Scroll is banned
- Each Loremaster ability counts as generating 1 PD each magic phase
- Any item that auto-dispels a spell counts as generating 1 DD each magic phase.
- Folding Fortress is not allowed

Army Specific Restrictions:
Beastmen: Beastmen armies have an extra 200 points for their roster (2600 total).
Bretts: No Restrictions
Dark Elves: Hydra is a 0-1 choice. Max. 35 repeater Crossbows in the army. Repeater Bolt Throwers 0-2. Flying units (inc. characters on flying steeds) in the army limited to 0-3. Shades max 20 models per army. Dreadlord on pegasus cannot take Crown of Command.
Dwarves: Each spellbreaker/spelleater rune counts as +1 DD. Grudge Throwers are a 0-2 choice; May generate Max. +4 dispel dice instead of +2
DOC: Max. 28 Models per unit; Flamers are a 0-1 choice. All daemonic gifts are 0-1. Bloodletters and Herald of Khorne are 0-3 total. Daemonic Battle Standard can take either daemonic icon or gifts.
Empire: Steam Tank counts as a war machine; Tank, Rocket battery and Engineers are a 0-1 choice
High Elves: Max. 500 points or 40 models per unit; Vortex Shard counts as +1DD; Book of Hoeth counts as 2PD and 2 DD; Banner of the World Dragon counts as +1 DD
Lizardmen: Salamanders are a 0-1 Choice; Terradons, Chameleon Skinks and Stegadons (any kind) are 0-2 choices; Beclaming Cogitations counts as +2DD; Cupped hands counts as +2PD
Ogres: Ogre Kingdoms armies have an extra 200 points for their roster (2600 total).
O&G: No Restrictions
Skaven: All Skaven rare choices 0-1; Gutter runners are a 0-2 choice; Engineers are a 0-3 choice;
Vampires: Wraiths and Varghulf are 0-1 choices. Wraith unit size - maximum 5 models. Army may have maximum two units (total) of: wraiths, black coach or spirit hosts. Army with grave guard using great weapons may not have Drakenhoff Banner.
TK: Tomb King armies have an extra 200 points for their roster (2600 total).
WE: Wand of Wych Elm counts as +1 DD
Warriors of Chaos: Hellcannon is a 0-1 choice. Infernal Puppet counts as +1 PD and +2DD; Tendrils of Tzeench and Conjoined Homunculus both counts as +1 PD. Favour of the Gods cannot be taken by a Champion of a Chosen of Tzeentch unit


Scoring
Victory points scored as per the rulebook, with the exceptions that:
- units that are at 25% or less of their original models yield 50% VP's to the opponent (characters, monsters and handlers, war machines and single models are unaffected).
-units that are fleeing at the end of the battle yield 50% VP's to the opponent.
In both cases, bonuses (for generals, banners, etc.) are not counted towards the 50%.

Progi:
0-150 - 10-10
151-300 - 11-9
301-450 - 12-8
451-600 - 13-7
601-750 - 14-6
751-900 – 15-5
901-1050 – 16-6
1051-1200- 17-3
1201-1350- 18-2
1351-1500-19-1
1500+ - 20/0

Virtual Line of Sight
Size chart:
0: Swarms - models of this size never block line of sight or give cover.
1: Infantry, War Beasts, War Machines
2: Cavalry, Monstrous Infantry/Cavalry/Beasts, Chariots, Unique without the Large Target rule
3: Monsters, all Large Targets

Line of sight is always checked virtually, drawn "base to base". Models see in their front 1/4 zone. Line of Sight is blocked by models that are equal to or larger than both: the model whose line of sight we are checking and its target.
Line of sight and war machines:
Catapults (and similar) can place their template so that the center is over any one unit that is at least partially visible to them.
Cannons can choose any point between themselves and a visible target when firing. Over- or under-guessing to shoot at units the cannon does not have line of sight to is not allowed
Terrain
Hills are size two for each level (so a 3-step hill is size 6) and block sight / give hard cover just like models of that size. Models standing on hills add the hill size to their own size. Buildings and large rocks always block line of sight completely. Forests do not block line of sight, but soft cover applies to all shots fired through or into (but not out of) forests. Ruins do not block line of sight, but hard cover applies to all shots fired into (but not through/out of) ruins. Units standing behind obstacles gain soft (wood) or hard (stone) cover as per the RB.
Cover from intervening units/terrain
Cover is granted when at least 50% of models in target unit are fully or partially obscurred by other units/terrain from the shooting model. In order for intervening models to grant cover, their size must be at least: one point smaller than both the target unit and the shooting model.
Skirmishers
Skirmishers never block LoS, and are seen in accordance with their size on the chart, but provide cover as per the above rules. The gap between skirmishers is treated as part of the unit when determining if skirmishers give cover to something behind them. Skirmishers formed up for combat block Line of Sight like normal units.

Zgłoszenia:
1. Ziemko
2. Kemot
3. Afro
4. Krystian
5. Anbu
6. Lubin
7. Pasiak
8. Gokhish
9. Bartek
10. Artur
Ostatnio zmieniony 25 lut 2011, o 13:55 przez kemot, łącznie zmieniany 12 razy.

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Ziemko
Lex Luthor
Posty: 16595
Lokalizacja: Warszawa

Post autor: Ziemko »

Count me na pewno in.

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krystian1wielki
Niszczyciel Światów
Posty: 4143
Lokalizacja: FENIX Włocławek/Gdańsk

Post autor: krystian1wielki »

Wstępnie zapiszcie mnie
Przyjadę jak ktoś z Finixa będzie mieć transport dla mnie :D

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Anbu
Wałkarz
Posty: 96
Lokalizacja: Iława/Toruń/Warszawa

Post autor: Anbu »

Poprosiłbym o wstępne zapisanie, jeśli coś by mi wypadło dam znać do poniedziałku

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Lubin
Calineczka
Posty: 2178
Lokalizacja: XIII Kohorta Bydgoszcz

Post autor: Lubin »

Poproszę o zapisanie mnie Lubina (Piotr) - wygram!
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kemot
Wodzirej
Posty: 737

Post autor: kemot »

Może wygrać tylko jeden PIOTR :D

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Mam nadzieje ze teraz wszystko jest jasne.

(Banerek by Josiph - THX :) )

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Pacek
Szef Wszystkich Szefów
Posty: 3404
Lokalizacja: XIII Kohorta Bydgoszcz

Post autor: Pacek »

a macie zgodę Piotra na wykorzystanie jego wizerunku? :D
The messanger bowed low. "Speak-speak" snarled the Grey Seer, to agitated to appreciate the fawning. "Unexpected complications, most powerful of the potentates" said the Scurrier. Before the creature finish,Grey Seer sent bolt of lightning to roast him alive."Bad news can always wait" thougt the mage..

kemot
Wodzirej
Posty: 737

Post autor: kemot »

Kolejny informatyk albo dziennikarz sie znalazl :). Piotr to nam powinien placic za promocje :).
Pozdro

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Nijlor
Wielki Nieczysty Spamer
Posty: 6663
Lokalizacja: KGS "Fenix" Włocławek/ Kłodawa

Post autor: Nijlor »

IMO fajnie wyszedł :mrgreen:
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Chłopska Bretka ;) : W/R/P: 4/2/4

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Ziemko
Lex Luthor
Posty: 16595
Lokalizacja: Warszawa

Post autor: Ziemko »

Wiecie, ze jak Piotr nie wygra to bedzie siara?? :D

kemot
Wodzirej
Posty: 737

Post autor: kemot »

Najpierw niech się zgłosi :), bo bez tego może być ciężko z wygraną.

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bigpasiak
Ciśnieniowiec
Posty: 7714
Lokalizacja: Syberia

Post autor: bigpasiak »

Ziemko pisze:Wiecie, ze jak Piotr nie wygra to bedzie siara?? :D
No to się zgłaszam :D
The wood hold peace for thos who desire it, but those who seek battle will find me...
The forest has as many eyes as leaves...

Far over, the misty mountain Cold, to dungeons deep and caverns old.
The pines were roaring, oooooon the hight...
Abandoned

Robson
Niszczyciel Światów
Posty: 4424
Lokalizacja: Murzynowo Kościelne

Post autor: Robson »

fotka Piotrusia z liceum, czy z photoshopa :D
RIP
Ziemko pisze:Ja Robert Mrozek kajam się przed Wami wszystkimi, zrobiłem błąd, chcemy bardzo wygrać, ale nie zrobiliśmy tego umyślnie, padamy na kolana - WYBACZCIE

kemot
Wodzirej
Posty: 737

Post autor: kemot »

Fotka jak najbardziej aktualna, nawet najnowszym Polo klubowym.

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Ziemko
Lex Luthor
Posty: 16595
Lokalizacja: Warszawa

Post autor: Ziemko »

Robson pisze:fotka Piotrusia z liceum, czy z photoshopa :D

Jak Ci Piotr tap wpierdal na Bazylu spusci to juz nie bedziesz glupich pytan zadawal :D

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bigpasiak
Ciśnieniowiec
Posty: 7714
Lokalizacja: Syberia

Post autor: bigpasiak »

Tylko zdjęcia poróbcie bo qwa mnie nie będzie na bazylu...
The wood hold peace for thos who desire it, but those who seek battle will find me...
The forest has as many eyes as leaves...

Far over, the misty mountain Cold, to dungeons deep and caverns old.
The pines were roaring, oooooon the hight...
Abandoned

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krystian1wielki
Niszczyciel Światów
Posty: 4143
Lokalizacja: FENIX Włocławek/Gdańsk

Post autor: krystian1wielki »

Sorki ale chyba nie dam rady dotrzeć

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Ziemko
Lex Luthor
Posty: 16595
Lokalizacja: Warszawa

Post autor: Ziemko »

Panowie, no co tam - Wloclawek nikt od Was nie przyjedzie??
Torun tez taki niemrawy cos - Kemot marketing turnieju kuleje cos ;)

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muchozol
Falubaz
Posty: 1237
Lokalizacja: Salamandra Włocławek

Post autor: muchozol »

Ehh….jeszcze wszystko możliwe, ale na dzień dzisiejszy pewnie inni tak jak i Ja są przed wyborem, albo wy albo oni :roll:
podpis był nieregulaminowy

oddajcie podpis łobuzy

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Lubin
Calineczka
Posty: 2178
Lokalizacja: XIII Kohorta Bydgoszcz

Post autor: Lubin »

Zgłoszenia:
1. Ziemko
2. Kemot
3. Piotr
4. Krystian
5. Anbu
6. Lubin
7. Pasiak

Nikt więcej nie wpadnie?
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