
Beasts of chaos
raiders rank to minumum of 5 models
no more chariots than (? units with raiders spec rule exluding hounds?) unless general is mounted on chariot
?
Brettonia
(?) knights of the realm are mainstay unit and there cannot be more errants and pegasi units than at least 7-8 models strong kotrs units (?)
Daemons of Chaos
true core units (for each unit and/or character with mark core unit bearing the same mark mus be fielded)
daemon prince is counted as if having "wings" gift.
Marked daemon prince is counted as true core for apropriate god
siren song gift gains "model on foot only" (?and keeper of secrets are excluded from taking this gift) OR siren song doesn't affect units immune to psychology
?gifted cannot be multiplied exept of scroll breaker gift ?
only iridescent horror in horror unit is considered wizard still dispell and power dice are counted by number of horrors from his unit. There are no pd & dd generated while the isn't iridescent horror in unit. OR horrors do not generate dispel dice.
"hand weapon" gifts do not grant additional attack to daemon as they replace normal weapons he has (both are ahnd weapons so only one can be used as said in daemons faq)
bloodthrister's reroll hits limitation

if BSB has magic standard then he cannot have any gifts apart from it.
Dark Elves
hero bearing pendant of khalteh cannot wear any armour
no more assasins than units with khainite special rule
no more harpires than 3 units
black guard with standard of hag graef is counted as rare
hydras are 0-1
Dwarfs
anvil of doom uses additional hero or special slot
Empire
steam tanks are 0-1 or halves are counted for them normally
war altar i counted as rare option
High Elves
dragon armour's protection from fire is as it was in 6th edition. Also it doesn't protect the mount
Lizardmen
no more than 5 units of skinks unless army general is skink
max 2 units of terradons
Ogre kingdoms
rhinoxes are no longer 0-1 in ogres army.
Orcs & Goblins
army gains horde special rule : can field (10%-20% more) than other armies
waagh! soecial rule gains also the following "units that pass animosity when waagh is used gain immune to psycology.
Waagh can affect unit in CC. Black orcs units and characters on it's own in addition become stubborn
machine limit
Skaven
max 2 warlock engeneers
cannot triple special choices
Tomb Kings
max 2 units of scorpions
zmiana icon of rakaph na free pivot on the spot
Vampire Counts
wraiths are 0-1.
drakenhoff banner does not work against break tests.
no recast fo danse macabre
invocation of nehek can only be recast (vampires lvl/2 +1) times by the vampire
helm of commandment is wight king only item (or just lord cannot use helm)
Warriors of Chaos
characters can only enter units with the same mark
Wood Elves
only one of the glade guards/ dryads can be tripled
no magical bow on bsb is allowed.
if eternal noble(s) are in army same or less number ofeternal guard are considered core
glade rides and scouts also benefit from having s4 at short range from bows.
i na to nalozona magia euro