I Liga Rivendell.
I Liga Rivendell.
Witam wszystkich serdecznie.
Mam zaszczyt zaprosić wszystkich chętnych do wzięcia udziału w I Lidze Rivendell.
Liga NIE zostanie zgłoszona do Polskiej Ligi WFB.
Liga skierowana jest do graczy początkujących, powracająch do WFB oraz chcących bezstresowo porzucać kostkami w miłym towarzystwie.
Liga rozpocznie się 3-go Września i trwać będzie przez kolejne cztery tygodnie tj. do 29 września włącznie. Każdy uczestnik ligi zobowiązany jest w ciągu tygodnia rozegrać jedną bitwę i do niedzieli każdego tygodnia do godziny 20:00 wysłać wyniki na PM, e-mail, sms organizatora lub zgłosić je osobiście w sklepie w przeciwnym wypadku stół który nie wysłał wyników lub wysłał wyniki po wyżej wyznaczonym terminie otrzymuje 5:5 . Zgłoszony walkower to standardowe 13:7. Paringi na kolejną turę ogłaszane będą w niedzielę o 22:00.
Sklep Rivendell znajduje się W Warszawie na ulicy Aleja Jana Pawła II 43a pawilon 24b poziom -1
Godziny otwarcia:
poniedziałek-niedziela 11:00-19:00
Wpisowe: 10zł od osoby płatne przy pierwszej bitwie w sklepie przeznaczone w całości na nagrody dla podium.
Zgłoszenia proszę wysyłać do 31 sierpnia do godziny 22:00 na adres: grolshek@o2.pl. Zgłoszenie zawierać powinno: Imię, Nazwisko, Ksywkę i rozpiskę w formacie Html lub TXT oraz numer telefonu kontaktowego (w celu podania go przeciwnikowi na wniosek przeciwnika).
Wszelkie pytania proszę kierować na pm do mnie lub na maila zgłoszeniowego.
Zgłoszeniem jest: wysłanie poprawnej rozpiski oraz wszystkich powyżej wymienionych danych.
Format:
2400 ETC - restrykcje ETC 2012 poniżej.
Rozpiski jawne
Gramy na mapkach ETC: http://www.mediafire.com/?n45ve7vazl76fht
Cytuj:
Rules changes:
- Characters will get "look out sir" versus the following spells that automatically kill models or automatically remove an entire regiment: Dwellers Below, Final Transmutation, Dreaded 13th, Infernal Gateway 11-12 effect. Normal requirements for lookout sir apply.
I. General Restrictions:
2400 Points.
No Special or Named Characters.
Army used can be any of the currently published GW Army books. Forge World based army lists & units may not be used on the event, except for Chaos Dwarves.
A maximum of 3 identical core choices may be taken (regardless of equipment and other upgrades)
An army may have up to 4 war machines and shooting template weapons. Warmachines that use a template count as a single choice in this regard. All template weapons (from magic items, abilities, etc.) count, except for spells. Bolt thr. count as ½ a war machine(round up).[/color]
Max. 45 models with missile weapons with a range of 20”+ (not incl. war machines, characters and chariots).
All BSBs can take all the Equipment, their unit type has acces to as if they weren't BSBs.
Unit sizes are limited as follows:
Units cannot be more than 40 models nor 450 points (including all command, upgrades, magic items/banners). This restriction applies during the creation of the roster - unit size/cost may be increased during the game (for example - by joining characters to the unit). This restriction does not apply to characters.
Magic Restrictions:
- Apart from Winds of magic, an army may only use 2 PD/DD per magic phase. After an army generates the limit all the other extra dice are discarded. This includes channeled PD/DD.
- Player can use maximum 5 PD to cast a spell. For death & shadow spells this max is lowered to 4 power dice.
- An army may use up to 12 PD during each phase.
- You may have units/abilities that actually would generate more than 2 extra dice, but any excess dice are lost
- Some magic items/abilities count as generating dice toward this limit.
- “Count as” items/abilities may never exceed a cumulative 2 PD/DD per phase. This means that player who already spent his limit PD limit, cant take more items which “count as adding PD” or add PD from channeling during game (same for DD).
- All modifiers are applied from the army list and will not change during the game.
Detailed description
Apart from Winds of magic, an army may only use 2 PD/DD per magic phase (unless army restrictions specify otherwise). After an army generates the limit all the other extra dice are discarded. This includes channeled PD/DD.
If a dice is stolen from the opponent’s pool, but your army has already generated two extra dice, the dice is removed from the opponent’s pool and then discarded.
Some special items and abilities DECREASE the limit of power or dispel dice you can add to the pool. We refer to those as “count as” items. What this means is that, if your roster includes one “counts as 1 Power Dice (PD)” item, your army can only add 1 power dice (instead of the usual 2 dice) to the pool in each of your own magic phases of the entire game (regardless of whether the item is destroyed or used up).
Please note that you cannot have a combination of items that would decrease the limit of extra power or dispel dice to below zero.
Item restrictions:
- Any item that auto-dispels a spell counts as generating 1 DD each magic phase.
- Folding Fortress is not allowed
Army Specific Restrictions:
Beastmen: Beastmen armies have an extra 200 points for their roster (2600 total), All victory points scored against this army are decreased by 10% (excluding bonus points for banners, general, etc.), Beastmen can generate 3 extra pd instead of 2. Can use 4 instead of 3 same core units and have a unit cap of 50 models per unit and point cap on units 550 instead of 450 pts.
Bretonnia: No Restrictions
Chaos Dwarfs: Hellcannon, Iron daemon are each 0-1, Iron daemon, kdai destroyer count as war machines, Chalice of darkness counts as 2 pd, Max 3 out of Str. 5 shooting templates, Kdai destroyer, Chalice or Sorcerer Prophet, Lore of Hashut can be cast with max 4 PD.
Dark Elves: Hydra is a 0-1 choice. Max. 35 repeater Crossbows (including characters and excluding chariots) in the army. Repeater Bolt Throwers 0-2. Harpies are 0-2. Shades max 20 models per army, Pendant of khaeleth cannot be taken by lord characters, player may take up to 2 of following: Pendant of khaeleth\Crown of command\Cauldron of Blood\Hydra.
Dwarfs: Each spellbreaker/spelleater rune counts as +1 DD. Grudge Throwers are a 0-2 choice; May generate Max. +4 dispel dice instead of +2; gyrocopter doesn't count for max 4 war machine/template.
Daemons of Chaos: Max. 30 Models per unit; All daemonic gifts are 0-1. Daemonic Battle Standard can have gifts if his magic banner does not cost over 50pts. Siren song cannot be taken by Herald of Slaanesh. Max 6 flamers in the army. MOS: For Heralds of Tzeentch only it is a 0-2 gift and the Loremaster rule is removed; instead randomly determine spells (as a normal lvl 2) from any of the 8 rulebook lores.
The Empire: Steam tank 0-1. Cannons 0-3, steam stank count as a cannon.
High Elves: High Elves armies have an extra 100 points for their roster (2500 total); High elves army can generate extra 3 powerdice instead of 2; Vortex Shard counts as +1DD; Book of Hoeth counts as 3PD and 2 DD; Banner of the World Dragon counts as +1 DD
Lizardmen: Salamanders are a 0-1 Choice;Scar-Veterans 0-2, player may take up to 2 of following: Beclaming Cogitations\ Focus of Mystery\ Focused Rumination \Higher State of Consciusness; Beclaming Cogitations counts as +2DD; Cupped hands of the Old Ones counts as +2PD; Higher State of Consciusness counts as 2 discplines (takes two slots, but cost same points); Crown of Command & Higher State of Consciousness cannot be taken on 1 model; A maximum total of 6 Skink, Chameleon skinks and Skink Cohorts units combined maybe taken in an army (Cohorts containing kroxigor or numbering above 20 models do not count for this restriction). Max 1 of these in army death lore/bane head/feedback scroll
Ogre Kingdoms: Hellheart counts as 2dd & 1pd, Greedyfist on death mage counts as 2dd, Rune Maw Banner counts as 1dd. Each leadbelcher/ sniper maneater with pistol(s) counts as 3 models towards to shooting cap. Max 3 combined units of Mournfang Cav & Ironblaster. 0-1 Ironblaster.
Orcs&Goblins: Night Goblin Shamans mushroom dice do not count as power dice in regard to the PD limit. Maximum model cap is 60 models per unit. +100 pts.
Skaven: All Skaven rare choices 0-1; Gutter runners are limited by 2 units & 20 models total; Engineers are a 0-3 choice; Can take max 2 of the following: doom rocket, brass orb, storm banner.
Vampire Counts: Master of black arts & blasphemous tome upgradeare 1pd each. 0- 3 etheral units (incl. Heroes). 0-2 red fury and/or quickblood abilities. 0-4 howls (death shriek counts as 2). 0-1 Terrorgheist , a max of 4 flying units, max 15 mounted characters and black knights combined.
Tomb Kings: Tomb King armies have an extra 200 points for their roster (2600 total), All victory points scored against this army are decreased by 10% (excluding bonus points for banners, general, etc.), Neferra's Scrolls of Mighty Incantations counts as 2 PD AND 2 DD. Hierotitan is worth 1 PD so long as it's alive. Sphinxes of all kinds: 0-3 per army. Tomb Kings may generate up to 3 power dice per phase
Wood Elves: Wood Elf armies have an extra 200 points for their roster (2600 total) All victory points scored against this army are decreased by 10% (excluding bonus points for banners, general, etc.), Wood Elves can take 4 of the same core unit instead of 3, Wand of Wych Elm counts as +1 DD; Only Glade guards (including scouts) count for max of 45 models with shooting weapons.
Warriors of Chaos: Hellcannon is a 0-1 choice. Infernal Puppet counts as +1 PD and +2DD; If you have warriors, knights and or chosen with marks of tzeentch in army then you can take max 2 out of 3 of warshrines and favor of the gods (2xwarshrines or warshrine and favor of the gods).
III. Scoring
Victory points scored as per the rulebook, with the exceptions that:
- units that are at 25% or less of their original models yield 50% VP's to the opponent (characters, monsters and handlers, war machines and single models are unaffected).
-units that are fleeing at the end of the battle yield 50% VP's to the opponent.
In both cases, bonuses (for generals, banners, etc.) are not counted towards the 50%. Units that are both: fleeing and at/below ¼ strength still only yiled 50% VP’s.
0-20 Victory-Points per game
Victory points to Battle points per game:
0-150 Victory-Points difference - 10-10
151-300 - 11-9
301-450 - 12-8
451-600 - 13-7
601-750 - 14-6
751-900 – 15-5
901-1050 – 16-4
1051-1200- 17-3
1201-1350- 18-2
1351-1500-19-1
1500+ - 20/0
III. Scenarios
Pitched battle scenario (battleline)
IV. Simple Line of Sight
All units and terrain pieces are divided into the following three categories.
- Blocking: Hills, Buildings and impassable terrain.
These block Line of Sight, even to other blocking terrain (You can't see through it).
- Non-Blocking: Rivers, marches and swarms.
Does not block Line of Sight (You can see through them/it).
- Interfering: All other terrain and units.
Does not block Line of Sight (You can see through them/it).
- If you shoot through interfering units or terrain there is a -2 to hit penalty, only -1 for woods (never
cumulative).
- If shooting at a large target, units in buildings or on hills there are no to hit modifiers for interfering
or non-blocking terrain or units, unless it is an interfering wood.
-When such a unit is doing the shooting there are no to hit penalties for interfering or non-blocking
terrain or units, other than interfering woods.
Lista zgłoszeń:
1. Grolshek
2. Solider
3. Żuk
4. Mati.pl
5. Dreef
6. Morog
7. Paweł
8. Janus
9. Bartosz
10. Asgard
11. Semi
12. Hirek
13. Bartosz
14. Ironhead
15. Goboss
16. PrzemekB
Rozpiski: http://www36.zippyshare.com/v/18321355/file.html
Mam zaszczyt zaprosić wszystkich chętnych do wzięcia udziału w I Lidze Rivendell.
Liga NIE zostanie zgłoszona do Polskiej Ligi WFB.
Liga skierowana jest do graczy początkujących, powracająch do WFB oraz chcących bezstresowo porzucać kostkami w miłym towarzystwie.
Liga rozpocznie się 3-go Września i trwać będzie przez kolejne cztery tygodnie tj. do 29 września włącznie. Każdy uczestnik ligi zobowiązany jest w ciągu tygodnia rozegrać jedną bitwę i do niedzieli każdego tygodnia do godziny 20:00 wysłać wyniki na PM, e-mail, sms organizatora lub zgłosić je osobiście w sklepie w przeciwnym wypadku stół który nie wysłał wyników lub wysłał wyniki po wyżej wyznaczonym terminie otrzymuje 5:5 . Zgłoszony walkower to standardowe 13:7. Paringi na kolejną turę ogłaszane będą w niedzielę o 22:00.
Sklep Rivendell znajduje się W Warszawie na ulicy Aleja Jana Pawła II 43a pawilon 24b poziom -1
Godziny otwarcia:
poniedziałek-niedziela 11:00-19:00
Wpisowe: 10zł od osoby płatne przy pierwszej bitwie w sklepie przeznaczone w całości na nagrody dla podium.
Zgłoszenia proszę wysyłać do 31 sierpnia do godziny 22:00 na adres: grolshek@o2.pl. Zgłoszenie zawierać powinno: Imię, Nazwisko, Ksywkę i rozpiskę w formacie Html lub TXT oraz numer telefonu kontaktowego (w celu podania go przeciwnikowi na wniosek przeciwnika).
Wszelkie pytania proszę kierować na pm do mnie lub na maila zgłoszeniowego.
Zgłoszeniem jest: wysłanie poprawnej rozpiski oraz wszystkich powyżej wymienionych danych.
Format:
2400 ETC - restrykcje ETC 2012 poniżej.
Rozpiski jawne
Gramy na mapkach ETC: http://www.mediafire.com/?n45ve7vazl76fht
Cytuj:
Rules changes:
- Characters will get "look out sir" versus the following spells that automatically kill models or automatically remove an entire regiment: Dwellers Below, Final Transmutation, Dreaded 13th, Infernal Gateway 11-12 effect. Normal requirements for lookout sir apply.
I. General Restrictions:
2400 Points.
No Special or Named Characters.
Army used can be any of the currently published GW Army books. Forge World based army lists & units may not be used on the event, except for Chaos Dwarves.
A maximum of 3 identical core choices may be taken (regardless of equipment and other upgrades)
An army may have up to 4 war machines and shooting template weapons. Warmachines that use a template count as a single choice in this regard. All template weapons (from magic items, abilities, etc.) count, except for spells. Bolt thr. count as ½ a war machine(round up).[/color]
Max. 45 models with missile weapons with a range of 20”+ (not incl. war machines, characters and chariots).
All BSBs can take all the Equipment, their unit type has acces to as if they weren't BSBs.
Unit sizes are limited as follows:
Units cannot be more than 40 models nor 450 points (including all command, upgrades, magic items/banners). This restriction applies during the creation of the roster - unit size/cost may be increased during the game (for example - by joining characters to the unit). This restriction does not apply to characters.
Magic Restrictions:
- Apart from Winds of magic, an army may only use 2 PD/DD per magic phase. After an army generates the limit all the other extra dice are discarded. This includes channeled PD/DD.
- Player can use maximum 5 PD to cast a spell. For death & shadow spells this max is lowered to 4 power dice.
- An army may use up to 12 PD during each phase.
- You may have units/abilities that actually would generate more than 2 extra dice, but any excess dice are lost
- Some magic items/abilities count as generating dice toward this limit.
- “Count as” items/abilities may never exceed a cumulative 2 PD/DD per phase. This means that player who already spent his limit PD limit, cant take more items which “count as adding PD” or add PD from channeling during game (same for DD).
- All modifiers are applied from the army list and will not change during the game.
Detailed description
Apart from Winds of magic, an army may only use 2 PD/DD per magic phase (unless army restrictions specify otherwise). After an army generates the limit all the other extra dice are discarded. This includes channeled PD/DD.
If a dice is stolen from the opponent’s pool, but your army has already generated two extra dice, the dice is removed from the opponent’s pool and then discarded.
Some special items and abilities DECREASE the limit of power or dispel dice you can add to the pool. We refer to those as “count as” items. What this means is that, if your roster includes one “counts as 1 Power Dice (PD)” item, your army can only add 1 power dice (instead of the usual 2 dice) to the pool in each of your own magic phases of the entire game (regardless of whether the item is destroyed or used up).
Please note that you cannot have a combination of items that would decrease the limit of extra power or dispel dice to below zero.
Item restrictions:
- Any item that auto-dispels a spell counts as generating 1 DD each magic phase.
- Folding Fortress is not allowed
Army Specific Restrictions:
Beastmen: Beastmen armies have an extra 200 points for their roster (2600 total), All victory points scored against this army are decreased by 10% (excluding bonus points for banners, general, etc.), Beastmen can generate 3 extra pd instead of 2. Can use 4 instead of 3 same core units and have a unit cap of 50 models per unit and point cap on units 550 instead of 450 pts.
Bretonnia: No Restrictions
Chaos Dwarfs: Hellcannon, Iron daemon are each 0-1, Iron daemon, kdai destroyer count as war machines, Chalice of darkness counts as 2 pd, Max 3 out of Str. 5 shooting templates, Kdai destroyer, Chalice or Sorcerer Prophet, Lore of Hashut can be cast with max 4 PD.
Dark Elves: Hydra is a 0-1 choice. Max. 35 repeater Crossbows (including characters and excluding chariots) in the army. Repeater Bolt Throwers 0-2. Harpies are 0-2. Shades max 20 models per army, Pendant of khaeleth cannot be taken by lord characters, player may take up to 2 of following: Pendant of khaeleth\Crown of command\Cauldron of Blood\Hydra.
Dwarfs: Each spellbreaker/spelleater rune counts as +1 DD. Grudge Throwers are a 0-2 choice; May generate Max. +4 dispel dice instead of +2; gyrocopter doesn't count for max 4 war machine/template.
Daemons of Chaos: Max. 30 Models per unit; All daemonic gifts are 0-1. Daemonic Battle Standard can have gifts if his magic banner does not cost over 50pts. Siren song cannot be taken by Herald of Slaanesh. Max 6 flamers in the army. MOS: For Heralds of Tzeentch only it is a 0-2 gift and the Loremaster rule is removed; instead randomly determine spells (as a normal lvl 2) from any of the 8 rulebook lores.
The Empire: Steam tank 0-1. Cannons 0-3, steam stank count as a cannon.
High Elves: High Elves armies have an extra 100 points for their roster (2500 total); High elves army can generate extra 3 powerdice instead of 2; Vortex Shard counts as +1DD; Book of Hoeth counts as 3PD and 2 DD; Banner of the World Dragon counts as +1 DD
Lizardmen: Salamanders are a 0-1 Choice;Scar-Veterans 0-2, player may take up to 2 of following: Beclaming Cogitations\ Focus of Mystery\ Focused Rumination \Higher State of Consciusness; Beclaming Cogitations counts as +2DD; Cupped hands of the Old Ones counts as +2PD; Higher State of Consciusness counts as 2 discplines (takes two slots, but cost same points); Crown of Command & Higher State of Consciousness cannot be taken on 1 model; A maximum total of 6 Skink, Chameleon skinks and Skink Cohorts units combined maybe taken in an army (Cohorts containing kroxigor or numbering above 20 models do not count for this restriction). Max 1 of these in army death lore/bane head/feedback scroll
Ogre Kingdoms: Hellheart counts as 2dd & 1pd, Greedyfist on death mage counts as 2dd, Rune Maw Banner counts as 1dd. Each leadbelcher/ sniper maneater with pistol(s) counts as 3 models towards to shooting cap. Max 3 combined units of Mournfang Cav & Ironblaster. 0-1 Ironblaster.
Orcs&Goblins: Night Goblin Shamans mushroom dice do not count as power dice in regard to the PD limit. Maximum model cap is 60 models per unit. +100 pts.
Skaven: All Skaven rare choices 0-1; Gutter runners are limited by 2 units & 20 models total; Engineers are a 0-3 choice; Can take max 2 of the following: doom rocket, brass orb, storm banner.
Vampire Counts: Master of black arts & blasphemous tome upgradeare 1pd each. 0- 3 etheral units (incl. Heroes). 0-2 red fury and/or quickblood abilities. 0-4 howls (death shriek counts as 2). 0-1 Terrorgheist , a max of 4 flying units, max 15 mounted characters and black knights combined.
Tomb Kings: Tomb King armies have an extra 200 points for their roster (2600 total), All victory points scored against this army are decreased by 10% (excluding bonus points for banners, general, etc.), Neferra's Scrolls of Mighty Incantations counts as 2 PD AND 2 DD. Hierotitan is worth 1 PD so long as it's alive. Sphinxes of all kinds: 0-3 per army. Tomb Kings may generate up to 3 power dice per phase
Wood Elves: Wood Elf armies have an extra 200 points for their roster (2600 total) All victory points scored against this army are decreased by 10% (excluding bonus points for banners, general, etc.), Wood Elves can take 4 of the same core unit instead of 3, Wand of Wych Elm counts as +1 DD; Only Glade guards (including scouts) count for max of 45 models with shooting weapons.
Warriors of Chaos: Hellcannon is a 0-1 choice. Infernal Puppet counts as +1 PD and +2DD; If you have warriors, knights and or chosen with marks of tzeentch in army then you can take max 2 out of 3 of warshrines and favor of the gods (2xwarshrines or warshrine and favor of the gods).
III. Scoring
Victory points scored as per the rulebook, with the exceptions that:
- units that are at 25% or less of their original models yield 50% VP's to the opponent (characters, monsters and handlers, war machines and single models are unaffected).
-units that are fleeing at the end of the battle yield 50% VP's to the opponent.
In both cases, bonuses (for generals, banners, etc.) are not counted towards the 50%. Units that are both: fleeing and at/below ¼ strength still only yiled 50% VP’s.
0-20 Victory-Points per game
Victory points to Battle points per game:
0-150 Victory-Points difference - 10-10
151-300 - 11-9
301-450 - 12-8
451-600 - 13-7
601-750 - 14-6
751-900 – 15-5
901-1050 – 16-4
1051-1200- 17-3
1201-1350- 18-2
1351-1500-19-1
1500+ - 20/0
III. Scenarios
Pitched battle scenario (battleline)
IV. Simple Line of Sight
All units and terrain pieces are divided into the following three categories.
- Blocking: Hills, Buildings and impassable terrain.
These block Line of Sight, even to other blocking terrain (You can't see through it).
- Non-Blocking: Rivers, marches and swarms.
Does not block Line of Sight (You can see through them/it).
- Interfering: All other terrain and units.
Does not block Line of Sight (You can see through them/it).
- If you shoot through interfering units or terrain there is a -2 to hit penalty, only -1 for woods (never
cumulative).
- If shooting at a large target, units in buildings or on hills there are no to hit modifiers for interfering
or non-blocking terrain or units, unless it is an interfering wood.
-When such a unit is doing the shooting there are no to hit penalties for interfering or non-blocking
terrain or units, other than interfering woods.
Lista zgłoszeń:
1. Grolshek
2. Solider
3. Żuk
4. Mati.pl
5. Dreef
6. Morog
7. Paweł
8. Janus
9. Bartosz
10. Asgard
11. Semi
12. Hirek
13. Bartosz
14. Ironhead
15. Goboss
16. PrzemekB
Rozpiski: http://www36.zippyshare.com/v/18321355/file.html
Ostatnio zmieniony 6 wrz 2012, o 08:02 przez Grolshek, łącznie zmieniany 23 razy.
Spróbuj lepszej gry: boltaction.pl
Skoro to ma byc taka luzacka liga to mnie zapiszcie, pora rozruszac moje Imperium.
ps. Grosiu, rozpe dostanisz jak wroce z urlopu.
Pozdro
Sorki za brak polskich znakow ale piaslem posta z telefonu.
ps. Grosiu, rozpe dostanisz jak wroce z urlopu.
Pozdro
Sorki za brak polskich znakow ale piaslem posta z telefonu.
"Three things make the Empire great: faith, steel and gunpowder".
- Magnus the Pious
- Magnus the Pious
No, nie inaczej !!!Dymitr do Lohosta pisze:Wrocław nie jest częścią Śląska, który jest powszechnie rozumiany jako Górny Śląsk, geograficzny matole
proponuje wprowadzić wymóg posiadania CZYTELNYCH rozpisek
a także wszystkich używanych template (takich typu stopa Gorka też)
bo już różne cuda widziałem w moim krótkim WHFBatlowym życiu
brak miarki i kostek też
a także wszystkich używanych template (takich typu stopa Gorka też)
bo już różne cuda widziałem w moim krótkim WHFBatlowym życiu
brak miarki i kostek też
https://www.youtube.com/watch?v=m3pqEA5AXTE#t=33
posłuchaj tego islamofilu.....
http://www.youtube.com/watch?v=CMEwoGGL6dg
"nie dyskutuj z głupcem, sprowadzi Cię do swojego poziomu, a potem pokona doświadczeniem"
posłuchaj tego islamofilu.....
http://www.youtube.com/watch?v=CMEwoGGL6dg
"nie dyskutuj z głupcem, sprowadzi Cię do swojego poziomu, a potem pokona doświadczeniem"
Robicie też zwykłe turnieje nawet jeśli nie są zgłaszane lidze? Powoli szukam w WaWie punktów zaczepnych na wyjazdy, tak aby właśnie pograć w lekkim towarzystwie.
Przemyślenie jeszcze takie, że nowym graczom potrzebne są proste zasady, tu na wstęp dostają stronę odstępstw od podręcznika w postaci draftu.
Przemyślenie jeszcze takie, że nowym graczom potrzebne są proste zasady, tu na wstęp dostają stronę odstępstw od podręcznika w postaci draftu.
coś w tym jestMlSlEK pisze: Przemyślenie jeszcze takie, że nowym graczom potrzebne są proste zasady, tu na wstęp dostają stronę odstępstw od podręcznika w postaci draftu.
https://www.youtube.com/watch?v=m3pqEA5AXTE#t=33
posłuchaj tego islamofilu.....
http://www.youtube.com/watch?v=CMEwoGGL6dg
"nie dyskutuj z głupcem, sprowadzi Cię do swojego poziomu, a potem pokona doświadczeniem"
posłuchaj tego islamofilu.....
http://www.youtube.com/watch?v=CMEwoGGL6dg
"nie dyskutuj z głupcem, sprowadzi Cię do swojego poziomu, a potem pokona doświadczeniem"
Proponowałbym Grosiu zrobić tę ligę bez odstępstw od podręcznika. To tak na początek dla graczy wracających i tak jest bardzo dużo zmian od dawnego systemu gry. Trzeba się mocno przestawić.
Jeszcze Polska nie zginęła / Isten, áldd meg a magyart
Rozpiski sam wydrukuję i będą w sklepie sobie grzecznie czekały. Euro jest ok.Morog pisze:proponuje wprowadzić wymóg posiadania CZYTELNYCH rozpisek
a także wszystkich używanych template (takich typu stopa Gorka też)
bo już różne cuda widziałem w moim krótkim WHFBatlowym życiu
brak miarki i kostek też
Ostatnio zmieniony 14 sie 2012, o 11:56 przez Grolshek, łącznie zmieniany 1 raz.
Spróbuj lepszej gry: boltaction.pl
nieugiety Grosiu
A tak na marginesie to euro jest do dupy, zwlaszcza z dodatkowymi punktami dla niektorych armii WTF i niektorymi ograniczeniami ??? (to moje zdanie, prosze nie cytowac, ani nie ganic za poglady )
Grosiu, moze faktycznie warto przemyslec gre na same/czyste zasady z podrecznika? Przeciez ma nie byc cisnienia.
Sorki za brak polskich znakow, ale pisale, to z tel.
A tak na marginesie to euro jest do dupy, zwlaszcza z dodatkowymi punktami dla niektorych armii WTF i niektorymi ograniczeniami ??? (to moje zdanie, prosze nie cytowac, ani nie ganic za poglady )
Grosiu, moze faktycznie warto przemyslec gre na same/czyste zasady z podrecznika? Przeciez ma nie byc cisnienia.
Sorki za brak polskich znakow, ale pisale, to z tel.
"Three things make the Empire great: faith, steel and gunpowder".
- Magnus the Pious
- Magnus the Pious
No, nie inaczej !!!Dymitr do Lohosta pisze:Wrocław nie jest częścią Śląska, który jest powszechnie rozumiany jako Górny Śląsk, geograficzny matole
Ja tam jestem za Euro, jak się uczyć to tego co jest grane na 90% turniejów. I mówię to z własnego doświadczenia
Można pomyśleć o totalnych podstawach coś jak dni nauki WFB i grać na małe punkty pod okiem kogoś doświadczonego, żeby poćwiczyć ruch jednostek, przebieg tur-faz, itp itd
Oczywiście oproszę o dopisanie do listy
Można pomyśleć o totalnych podstawach coś jak dni nauki WFB i grać na małe punkty pod okiem kogoś doświadczonego, żeby poćwiczyć ruch jednostek, przebieg tur-faz, itp itd
Oczywiście oproszę o dopisanie do listy
Heretic pisze:A swoje urodziny obchodzisz? Pewnie tak. Co za hipokryzja!!!elektron pisze: Jestem przeciwnikiem świąt związanych z porażkami,
Lista zgłoszonych jest aktualna? Tylko 4 osoby ???
"Three things make the Empire great: faith, steel and gunpowder".
- Magnus the Pious
- Magnus the Pious
No, nie inaczej !!!Dymitr do Lohosta pisze:Wrocław nie jest częścią Śląska, który jest powszechnie rozumiany jako Górny Śląsk, geograficzny matole
ja wchodze, tylko musze jeszcze skompletować armie
https://www.youtube.com/watch?v=m3pqEA5AXTE#t=33
posłuchaj tego islamofilu.....
http://www.youtube.com/watch?v=CMEwoGGL6dg
"nie dyskutuj z głupcem, sprowadzi Cię do swojego poziomu, a potem pokona doświadczeniem"
posłuchaj tego islamofilu.....
http://www.youtube.com/watch?v=CMEwoGGL6dg
"nie dyskutuj z głupcem, sprowadzi Cię do swojego poziomu, a potem pokona doświadczeniem"
Sie wie.Grolshek pisze:Nawet jak będzie 6 to zagramy.Solider pisze:Lista zgłoszonych jest aktualna? Tylko 4 osoby ???
"Three things make the Empire great: faith, steel and gunpowder".
- Magnus the Pious
- Magnus the Pious
No, nie inaczej !!!Dymitr do Lohosta pisze:Wrocław nie jest częścią Śląska, który jest powszechnie rozumiany jako Górny Śląsk, geograficzny matole