Liga "Twierdza Nemezisu" - kwiecień 2013 Warszawa

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Panda
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Liga "Twierdza Nemezisu" - kwiecień 2013 Warszawa

Post autor: Panda »

Klub gier bitewnych NEMEZIS P.P.S. ma zaszczyt zaprosić na ligę pod patronatem Stowarzyszenia Bazyliszek oraz sklepu Twierdza Gier

TWIERDZA NEMEZISU

Miejsce: Sklep Twierdza Gier, al. KEN 98 przy M.Ursynów
Data: 1-29 kwietnia 2013
Format: 2400 EURO [najnowszy draft]
Zgłoszenia:
Zgłoszenia prosimy wysyłać na adres nemezis.klub@gmail.com do dnia 30.03.2013 do godz 23:59.
Poprawne zgłoszenie powinno zawierać rozpiskę w formacie txt lub html, imię i nazwisko oraz id ze strony ligi.

Dopuszczone listy armii: Armie dopuszczone przez Listę Sędziowską
Scenariusze: 4x Battleline
Mapki: Gramy na mapki ETC
Wpisowe: 10 zł. (W całości przeznaczone na nagrody)

Zasady
Każdy uczestnik zobowiązany jest w ciągu tygodnia rozegrać jedną bitwę i do niedzieli każdego tygodnia do godz 18:00 przesłać wyniki organizatorowi. Paring, który nie wyśle wyników na czas otrzymuje 8:8. Zgłoszony walkower to 15:5, a gracz który pauzuje daną rundę otrzymuje 15 DP. Pary na kolejne rundy będą podawane w niedzielę wieczorem.
Proxy dozwolone w granicach przyzwoitości. Brak wymogu pomalowanej armii.
Liga zostanie zgłoszone do Polskiej Ligi WFB.

ZASADY KOMPONOWANIA ARMII (EURO)
Rules changes:
Two characters per unit (owner's choice) will get "look out sir" versus the following spells that automatically kill models or automatically remove an entire regiment: Dwellers Below, Final Transmutation, Dreaded 13th. Normal requirements for lookout sir apply.

General Restrictions:
No Special or Named Characters.
Army used can be any of the currently published GW Army books. Forge World based army lists & units may not be used on the event, except for Chaos Dwarves.
An army may have up to 4 war machines and shooting template weapons. Warmachines that use a template count as a single choice in this regard. All template weapons (from magic items, abilities, etc.) count, except for spells. Bolt thr. count as ½ a war machine(round up).
All BSBs can take all the Equipment, their unit type has acces to as if they weren't BSBs.

Army sizes, additional power dice/dispel dice and VP reduction are represented as follows:
Army (Point size, additionl power dice/dispel dice, VP reduction, if any (excluding bonus points for banners, general, etc.))

Unit sizes are limited as follows:
Units cannot be more than 40 models nor 450 points (including all command, upgrades, magic items/banners). This restriction applies during the creation of the roster - unit size/cost may be increased during the game (for example - by joining characters to the unit). This restriction does not apply to characters.

Magic Restrictions:
No duplicate non-signature spells(not including bound spells) and max 2 Spirit Leech (Signature spells are spells you can swap other spells to)
- Apart from Winds of magic, an army may only use 2 power dice/DD per magic phase. After an army generates the limit all the other extra dice are discarded. This includes channeled power dice/dispel dice.
- Player can use maximum 5 power dice to cast a spell. For spells from Lore of Death/Lore of Shadow/Lore of Hashut this max is lowered to 4 power dice.
- An army may use up to 12 power dice during each phase.
- You may have units/abilities that actually would generate more than 2 extra dice, but any excess dice are lost
- Some magic items/abilities count as generating dice toward this limit.
- “Count as” items/abilities may never exceed a cumulative 2 power dice/dispel dice per phase. This means that player who already spent his limit power dice limit, cant take more items which “count as adding power dice” or add power dice from channeling during game (same for dispel dice).
- All modifiers are applied from the army list and will not change during the game.

Detailed description
Apart from Winds of magic, an army may only use 2 power dice/dispel dice per magic phase (unless army restrictions specify otherwise). After an army generates the limit all the other extra dice are discarded. This includes channeled power dice/dispel dice.

If a dice is stolen from the opponent’s pool, but your army has already generated two extra dice, the dice is removed from the opponent’s pool and then discarded.

Some special items and abilities DECREASE the limit of power or dispel dice you can add to the pool. We refer to those as “count as” items. What this means is that, if your roster includes one “counts as 1 Power Dice (PD)” item, your army can only add 1 power dice (instead of the usual 2 dice) to the pool in each of your own magic phases of the entire game (regardless of whether the item is destroyed or used up).
Please note that you cannot have a combination of items that would decrease the limit of extra power or dispel dice to below zero.

Item restrictions:
- Any item that auto-dispels a spell counts as generating 1 dispel dice each magic phase.
- Folding Fortress is not allowed

Bretonnia (2400p)
Dispel Scroll/The Silver Mirror, max 1

Beastmen (2650p, +1 power dice, -10%)
Tuskgor Chariots, Ungor Raiders 0-4 each
A unit cap of 50 models per unit and point cap on units 550 instead of 450 pts.

Chaos Dwarfs (2400p)
Hellcannon, Iron daemon are each 0-1
Hobgoblin Khan 0-3
Chalice or Sorcerer Prophet. Chalice of darkness counts as 2 power dice
Iron daemon, K'daii destroyer, Second taur'ruk, count as war machines
Magma Cannon/Hellcannon/Dreadquake Mortar/Prophet with Lore of Death/Hashut, max 3 in total
Crown of Command on mage/K'daii Destroyer, max 1 in total

Dark Elves (2400p)
Max. 35 repeater Crossbows (excluding chariots & characters) in the army
Harpies 0-2
Dark riders 0-3
Flying characters 0-2
Shades max 20 models
Pendant cannot be worn by a Dreadlord or models with Crown of command
Pendant of Khaeleth/Crown of command/Cauldron of Blood/Hydra max 2 in total
Sacrificial dagger/mage lord, max 2 in total
Assassins/Rending stars max 4 in total

Daemons of Chaos (2400p,+1 dispel dice)
Skull cannon 0-1
Flyers max 4 in total
The Rock of Inevitability cannot be taken

Dwarfs (2400, +2 dispel dice)
Max 45 Quarrelers/Thunderers in total
Grudge Throwers are a 0-2 choice
Gyrocopter doesn't count for max 5 war machine/template
Can have 5 war wachines, anvil counts as 2

Empire (2400p)
Max 45 handgunners/crossbowmen in total
Knightly orders 0-3
Demigryphs max 10 models
Cannon/Steam tank max 3 in total
Cannon/Steam tank/Demigryph unit, max 4 in total
Crown of Command/Steamtank, max 1 in total

High Elves (2500p,+1 power dice)
High elves army can generate extra 3 powerdice instead of 2
Vortex Shard counts as +1 dispel dice
Book of Hoeth counts as 3 power dice and 2 dispel dice
Banner of the World Dragon counts as +1 dispel dice

Lizardmen (2400p)
Jungle swarm, Skinks <20, Skinks skirmish 0-3 each
Salamanders are a 0-1
Scar-Veterans on coldone 0-2
Cogitations counts as +2 dispel dice
Cupped hands of the Old Ones +2 power dice
Scroll/Cube of darkness/1 or more slanns, max 2 in total
Death lore/bane head/feedback scroll/Cupped hands of the Old Ones, max 1 in total.
Crown of Comand/Standard of Discipline/Focused Rumination/Higher State of Consciusness/1 or more slanns, max 2 in total
Skinks <20/Skink skirmirshers/Jungle swarms/Chameleon skinks/Terradons/Salamanders/Razordons/Slann, units are max 9 in total

Ogre Kingdoms (2400p)
Max 15 Leadbelchers/maneaters with pistols in total
Gnoblars < 20 0-3
Dispell scroll/Hell heart, max 1 in total
Hell heart/Rune Maw Banner count as 1 dispel dice each
Iron Blaster/Crown of Command, max 1 in total
Slaugther master/Iron blaster/Standard of Discipline, max 2 in total
Max 8 Mournfang models

Orcs&Goblins (2600p)
Night Goblin Shamans mushroom dice do not count as power dice in regard to the power dice limit
Maximum model cap is 60 models per unit
Fanatics/Manglers max 9

Skaven (2400p)
Slaves/Rat Swarms are 0-3 each
Rat Packs <20 0-2
Hellpit Abomination, Warp-Lightning Cannon, Doomwheel 0-1 each
Gutter runners are limited to 2 units & max 20 models in total
Engineers are a 0-3 choice
Screaming Bell/Second Grey Seer/Power scroll, max 1 in total.
Hellpit Abomination/Screaming Bell/2nd Assassin, max 2 in total
Doom Rocket/Brass Orb/Storm Banner max 2 in total

Tomb Kings (2600p, +1 power dice, -10%)
Neferra's Scrolls of Mighty Incantations counts as 2 power dice and 2 dispel dice
Hierotitan is worth 1 power dice so long as it's alive
Skeleton Horsemen, Skeleton Horse archers, Chariots units are 0-3 each
Warsphinx/Necrosphinx max 3 in total

Vampire Counts (2400p)
Zombies, Dire Wolfs units are 0-3 each
Flying units 0-4
Vargheists max 8 models
Ethereal units 0-3, and max 2 of same kind/characters
Terrorgheist 0-1
Howls/shrieks max 2 in total
Red Fury/Quick Blood/Terrorgheist/Necromancer Lord/Vampire Lord, max 3 in total
Max 15 mounted characters and black knights combined
Master of Black Arts/Blasphemous Tome upgrade are 1pd each

Warriors of Chaos (2400p)
Core Chaos chariots, Marauder Horsemen, Warhounds are each 0-3
Hell Cannon 0-1
Model with 3+ ward cannot have Crown of Command
Talisman of Preservation/Armour of Destiny/Third eye of Tzeentch, max 1 on same model
A Daemon Prince model can have max 4 of Scaly skin/Soul feeder/Chaos armour/Mark of Nurgle/Fly/Lvl1-2/Lvl3-4
Flyers 0-4, models with the regenerating flesh upgrade count as 2
Flyers with Breath weapons count as 2 templates

Wood Elves (2600p)
Max 70 glade guard
Max 5 Glade guard units
Glade Riders, Scouts units are 0-3 each

Victory points to Battle points per game:

0-150 Victory-Points difference - 10-10
151-300 -> 11-9
301-450 -> 12-8
451-600 -> 13-7
601-750 -> 14-6
751-900 –> 15-5
901-1050 –> 16-4
1051-1200 -> 17-3
1201-1350 -> 18-2
1351-1500 -> 19-1
1500+ -> 20/0
Scoring

Victory points scored as per the rulebook, with the exceptions that:
- units that are at 25% or less of their original models yield 50% VP's to the opponent (characters, monsters and handlers, war machines and single models are unaffected).
-units that are fleeing at the end of the battle yield 50% VP's to the opponent.

In both cases, bonuses (for generals, banners, etc.) are not counted towards the 50%. Units that are both: fleeing and at/below ¼ strength still only yiled 50% VP’s.

Simple Line of Sight
All units and terrain pieces are divided into the following three categories.
- Blocking: Hills, Buildings and impassable terrain.
These block Line of Sight, even to other blocking terrain (You can't see through it).
- Non-Blocking: Rivers, marches and swarms.
Does not block Line of Sight (You can see through them/it).
- Interfering: All other terrain and units.
Does not block Line of Sight (You can see through them/it).

- If you shoot through interfering units or terrain there is a -2 to hit penalty, only -1 for woods (never
cumulative).
- If shooting at a large target, units in buildings or on hills there are no to hit modifiers for interfering
or non-blocking terrain or units, unless it is an interfering wood.
-When such a unit is doing the shooting there are no to hit penalties for interfering or non-blocking
terrain or units, other than interfering woods.


Patronat

http://www.twierdzagier.com
Ostatnio zmieniony 21 kwie 2013, o 20:45 przez Panda, łącznie zmieniany 4 razy.
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#helion# pisze:Panda - jesteś legendą :mrgreen:

Krzysiek_312
Oszukista
Posty: 780
Lokalizacja: Legionowo

Post autor: Krzysiek_312 »

Będę, zgłoszenie wyślę niebawem, wpisowe płacimy podczas pierwszej bitwy?
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Panda
Chuck Norris
Posty: 355
Lokalizacja: NEMEZIS Warszawa

Post autor: Panda »

Tak
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#helion# pisze:Panda - jesteś legendą :mrgreen:

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Niltag
Chuck Norris
Posty: 546
Lokalizacja: WWA

Post autor: Niltag »

W jakic hgozdinach i w jakich dniach bedzie mozna grac ?
"The best defense is a good offense." -Gen. George S. Patton

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Panda
Chuck Norris
Posty: 355
Lokalizacja: NEMEZIS Warszawa

Post autor: Panda »

Poniedziałek - sobota w godz 11-19 :)
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#helion# pisze:Panda - jesteś legendą :mrgreen:

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Przemcio
Postownik Niepospolity
Posty: 5334

Post autor: Przemcio »

a czy można bitwy grać gdzie indziej bo jak tak to się zapisuje :mrgreen:
We Bust in, Fight Through the Carnage, let the BOOMSTIK do the Talking...

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Panda
Chuck Norris
Posty: 355
Lokalizacja: NEMEZIS Warszawa

Post autor: Panda »

Jeżeli nie będzie innnej możliwości i przeciwnik się zgodzi to jak najbardziej można :)
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#helion# pisze:Panda - jesteś legendą :mrgreen:

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malfoj
Falubaz
Posty: 1305
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Post autor: malfoj »

Zgłaszam się.

Dreef
Falubaz
Posty: 1300
Lokalizacja: Warszawa

Post autor: Dreef »

Zgłaszam sie ;)
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Cauliflower
Ciśnieniowiec
Posty: 7659
Lokalizacja: Ordin, Warszawa, Polska, Świat

Post autor: Cauliflower »

Jest jakaś nagroda z cytki za wygraną??
malfoj pisze:Ty to zawsze musisz kogos upokorzyc przy stole
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Klon
Wałkarz
Posty: 63
Lokalizacja: Warszawa

Post autor: Klon »

zgłaszam się
Trubas pisze:
Aron_Banalny pisze:dziś byłem na praktykach, a potem odwiedziłem dziadka. zjadłem u Niego zupę. oglądaliśmy jaka to melodia wydabla bla bla bla bla bla bla Grimgor bla bla bla bla Banialuki bla bla nie mieścisz dwóch bla bla bla Lordów
Jedyny post, który wniósł coś do tematu! Brawo dla tego kolesia! =D> =D>

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lonit
"Nie jestem powergamerem"
Posty: 174

Post autor: lonit »

Też się zgłaszam.

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Solider
Falubaz
Posty: 1433
Lokalizacja: Świdnica/Warszawa

Post autor: Solider »

Ja też, zobaczę, co na starych śmieciach słychać. ;)
"Three things make the Empire great: faith, steel and gunpowder".

- Magnus the Pious
Dymitr do Lohosta pisze:Wrocław nie jest częścią Śląska, który jest powszechnie rozumiany jako Górny Śląsk, geograficzny matole
No, nie inaczej !!!

ytsunkai
"Nie jestem powergamerem"
Posty: 151

Post autor: ytsunkai »

Zapisz mnie, mam nadzieje, że dam rade czasowo :)

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lajkonik
Masakrator
Posty: 2622

Post autor: lajkonik »

Do kiedy można się zgłaszać? Chętnie bym dołączył, ale jeszcze przez kilka dni nie będę wiedział jak z czasem będę stał w kwietniu.
Bearded Unclean 'Un pisze:Fuck, będe miał na pieńku z Drobnymi Wałeczkami :)
lajkonik Obrazek

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Grolshek
Administrator
Posty: 7831
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Post autor: Grolshek »

No wreszcie ! Będę.
edit: Rozpiska i dane wysłane \:D/
Spróbuj lepszej gry: boltaction.pl

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Bartosz
Chuck Norris
Posty: 658

Post autor: Bartosz »

też się zgłaszam, rospę doślę na dniach.

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Smiechu
Szef Wszystkich Szefów
Posty: 3369
Lokalizacja: Rogaty Szczur (Stare Babice)

Post autor: Smiechu »

Waham się, ale na jakieś 75% również będę.

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Panda
Chuck Norris
Posty: 355
Lokalizacja: NEMEZIS Warszawa

Post autor: Panda »

Cauliflower pisze:Jest jakaś nagroda z cytki za wygraną??
Jest.
lajkonik pisze:Do kiedy można się zgłaszać?
Do 30.03
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#helion# pisze:Panda - jesteś legendą :mrgreen:

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Sill
Falubaz
Posty: 1296
Lokalizacja: warszawa

Post autor: Sill »

dopisz mnie :)
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