IMP 2014
1.Turniej organizowany jest przez kluby SNOT oraz Zad Trolla i odbędzie się w dniach 13-14 Grudnia 2014r. W Koszalinie w Klubie Wojskowym ul. 4go Marca.
https://www.google.pl/maps/@54.1902982, ... Um--YA!2e0
Sponsor główny:
Sponsorzy:
Nagrody od sponsorów za pierwsze 5 miejsc + hobbysta.
+ pucharki dla podium
2.Wpisowe na turniej 25 zł od osoby,
3.Kompozycja Armii
a)Gramy na 2014 pkt. Zasady pierwszego Euro drafta bez specjali:
Kod: Zaznacz cały
IMP 2014 - Army Restrictions
Rules changes
Up to 2 Characters in a unit can get a 2+ "Look Out, Sir!" against Dwellers Below, Final Transmutation and Dreaded 13th. Normal requirements for Look Out, Sir! apply.
BSBs can take all the equipment their unit type has access to as if they weren't BSBs.
Magic Restrictions
A maximum of 2 dice may be added to the power pool
A 5 Dice Casting Cap will be in effect for all spells
Lore of Death spells will have a 4 dice casting cap in effect
The Lore of Shadow spell Mindrazor will have a 4 dice casting cap in effect
The Lore of Hashut will have a 4 dice casting cap in effect
Lore of undeath will be available to all wizards as follows :
4 dice casting cap
No ethereal units may be raised
Raised units give up victory points
Scenarios
The following four scenarios will be used with the 20-0 scoring system as described below:-
1: Battle line (normal game)
2: Meeting engagement (no reserve rolls, all units deploy on the board as normal)
3: Blood and glory - 150 vp's for first player break opponent, further 300 vp's if that player remains unbroken. (If all remaining fortitude is in one unit, the army is broken).
4: King of the hill - the player that holds the center point of the table at the end of turn 6 receives an additional 300 vp's - to hold this a unit must have fortitude (excluding bsb and General).
Before a game both players secretly pick which scenario they want to play,
Player A then rolls a d6
Roll of 1-2 - the game is played using the scenario player A chose
Roll of 3-4 - the game is played using the scenario player B chose
Roll of 5-6 - the game is played using the battle line scenario
(Note players may select battleline as their choice)
Army Building Restrictions
All the Army building restrictions are applied only during the creation of the roster, and may be ignored during the game (for example, by joining characters to units or creating new units).
The army lists allowed are those from any of the currently published GW Army Books, and The Legion of Azgorh from Tamurkhan.
Undead Legions, the Legions of Chaos and any other End Times army lists are not allowed.
Fozzrik’s Folding Fortress may not be taken.
Units cannot be more than 450 points at the point of roster creation. This does not apply to characters.
All army sizes are 2014 points unless stated otherwise in race specific composition below.
Armies must be constructed on the following basis (in addition to any specific conditions imposed by their army book)
Minimum of 3 units
Minimum of 1 character that can be the army general
Maximum of 50% of points spent on lords
Maximum of 50% of points spent on heroes
Minimum of 25% of points spent on core units
Maximum of 50% of points spent on special units
Maximum of 25% of points spent on rare choices
The Lore of Death and the Standard of Discipline are mutually exclusive in any army list
Beastmen
Army size is 2214 points.
Maximum unit size at roster creation excluding characters is increased to 550 points.
May take Blight Kings of Nurgle from Warhammer End Times - Glotkin
Marks of Chaos within the army as detailed below
Mark of Khorne – As per Warriors of Chaos Book - 10 points for a character, monster, chariot or warbeast, 2 points for all other models
Mark of Tzeentch – As per Warriors of Chaos Book - 10 points for a character, monster, chariot or warbeast, 2 points for all other models
Mark of Nurgle – As per Warriors of Chaos Book - 10 points for a character, monster, chariot or warbeast, 2 points for all other models
Mark of Slaanesh – As per Warriors of Chaos Book - 10 points for a character, monster, chariot or warbeast, 2 points for all other models
Note that the Marks of Tzeentch, Nurgle and Slaanesh DO NOT allow wizards access to the corresponding lore from the Warriors of Chaos Book.
May add up to 3 power dice to the pool instead of 2
Brettonia
Army size is increased to 2114 points
Chaos Dwarves
May select up to 5 choices from the pool below:
Each character using the Lore of Death – 1 choice
Each HellCannon - 1 choice (3 choices with lore of death)
Kdaii Destroyer – 2 choices
Each DeathShrieker, Magma Cannon, Dreadquake Mortar or Iron Demon – 1 choice
Dark Elves
May select up to 5 choices from the pool below:
Each character using the Lore of Death – 2 choices
Each unit of 5 Doomfire Warlocks – 1 choice
Each unit of 6 or more Doomfire warlocks – 2 choices
Each mounted dreadlord or master – 1 choice
One or more repeater bolt throwers– 1 choice
Each unit of dark riders after the second - 1 choice
Standard of Discipline, Crown of Command – 1 Choice each
More than 80 shots per turn - 2 choices
Demons of Chaos
May take Blight Kings of Nurgle from Warhammer End Times - Glotkin
May take Exalted Flamers
May select up to 4 choices from the pool below:
Lore of Death present in the army – 2 choices
First Skullcannon – 1 choice
Second Skullcannon – 3 choices
Each Greater demon – 1 choice
Each unit of Pink Horrors after the second – 1 choice
Each unit of Plague Flies – 1 choice
Up to 2/6/10 beasts of nurgle in the army - 1/2/3 choices
Dwarves
May select up to 5 choices from the pool below:
Each canon, organ hun, Grudge Throwe or flames canon - 1 choice each
Each 2 (or part there of)gyrocopters after the first - 1 choice
Empire
May select up to 5 choices from the pool below:
Steam Tank – 1 choice
Second Steam Tank – 4 choices
Crown of Command, Standard of Discipline, War altar, Great Cannon – 1 choice each
Third Great Cannon – 1 additional choice
3 or more wizards using the Lore of Light - 1 choice
Each unit of 4 or less Demi-Griffons – 1 choice
Each unit of 5 or more Demi-Griffons – 2 choices
High Elves
May select up to 2 choices from the pool below:
Mounted Banner of the World Dragon - 1 choice
Second unmounted frostheart Phoenix - 1 choice
3 or more mounted characters - 1 choice
1 or more characters on the lore of death - 1 choice
1 or more bolt throwers - 1 choice
60 or more shots in the army - 1 choice
Lizardmen
May select up to 5 choices from the pool below:
Slann Mage Priest with Harmonic Convergence – 1 choice
Second Slann Mage Priest – 1 choice
Slann Mage Priest taking the Lore of Death – 1 choice
Each mounted saurus character after the first – 1 choice
Each flying unit after the second – 1 choice
Each unit of core skirmishers after the third - 1 choice
Each skink cohort after the third - 1 choice
Orcs and Goblins
Army size is increased to 2114 points
Ogres
May select up to 10 choices from the pool below:
First Ironblaster - 1 choice
Second Ironblaster – 6 choices
The Hellheart - 2 choices
The Runemaw, Dispel Scroll, Crown of Command - 1 choice each
Each unit of maneaters with either sniper and /or stubborn – 1 choice
1 or more sabretusks in the army - 1 choice
1 or more Slaughtermasters in the army – 1 choice
Each unit of gnoblars after the second – 1 choice
Each 4 mounfang (or part there of) in the army – 1 choice
Each character after the third – 2 choices
Skaven
Slave units can only be 60 models.
May select up to 5 choices from the pool below:
First Warp-lightening Cannon - 1 choice
Second Warp-lightening Cannon - 2 choices
Each doomwheel -- 1 choice
First Hellpit Abomination - 1 choice
Second Hellpit Abomination - 2 choices.
Stormbanner - 1 choice
Stormbanner with 2nd Hellpit Abomination - 1 choice
Each non wizard warplock Engineer after the first - 1 choice
Each 40 slaves (or part there of) over 120 slave models - 1 choice
Each 2 slave units(or part there of) after 3 -- 1 choice
Tomb Kings
Army size is increased to 2214 points.
Maximum unit size at roster creation excluding characters is increased to 550 points.
Army does not crumble upon the death of the Heirophant
May include the following units from Warhammer End Times – Nagash
Morghast Harbingers
Morghast Archai
May add up to 3 power dice to the pool instead of 2
Vampire Counts
May include the following units from Warhammer End Times – Nagash
Morghast Harbingers
Morghast Archai
May select up to 5 choices from the pool below:
Terrorgheist – 1 choice
2nd Terrorgheist – 3 choices
Each character with Red Fury and/or Quickblood – 1 choice
Each character using the Lore of Death - 1 choice
Each ethereal character or unit – 1 choice
Each unit of hexwraith after the 1st - 1 choice
Each Scream after the first – 1 choice
More than 10 crypt horrors in the army - 1 choice
Each Direwolf and / or Fellbat unit after the fourth - 1 choice
Warriors of Chaos
May take Blight Kings of Nurgle from Warhammer End Times – Glotkin
May select up to 5 choices from the pool below:
Each character using the Lore of Death – 1 choice (2 choices if it is a deamon prince)
Each Demon Prince – 1 choice
2+ or better save on a Demon Prince - 1 choice
Each Demon Prince with Mark of Nurgle – 1 choice
Exalted hero mounted on a demonic mount – 1 choice
Model with a 3+ ward save and the third eye of tzeetnch - 2 choices
HellCannon – 1 choice (2 with lore of death or tzeentch)
2nd HellCannon – 2 choices (3 with lore of death or tzeentch)
Each Chimera – 1 choice
Each unit of Skullcrushers after the first – 1 choice
Each Chariot after the second – 1 choice
Each flying model after the third - 1 choice
Wood Elves
Where a pool choice relates to X models, this may be taken however is desired as long as this is within the legal unit sizes, e.g. 10 models of way watchers may be taken as either one unit of 10 or two units of 5.
May select up to 5 choices from the pool below:
Each character using the Lore of Death – 1 choice (3 choices if 6 or more sisters of the thorn are present in an army)
Each unit of Wild Riders after the first – 1 choice
Each 10 Waywatchers (or part there of) - 1 choice
Each 15 models (or part there of) equipped with trueflight arrows or hagbane arrows after the first - 1 choice
Each Waystalker after the first – 1 choice
Moonstone of the Hidden Ways – 1 choice (4 choices with lore of death)
-Imienni herosi nie są dopuszczeni
b)Na turnieju obowiązują aktualne uściślenia sędziowskie
4.Gramy 5 bitew na stołach 72x48 cali
5.Turniej zaczyna się o 10.30 (Zapisy od 10.00)
6. Przedziały punktowe
0-140 10-10
141-280 11-9
281-420 12-8
421-56013-7
561-70014-6
701-840 15-5
841-980 16-4
981-1120 17-3
1121-1260 18-2
1261-1400 19-1
1401+ 20-0
Bonusy za Generała, Sztandar Armii po 100 VP, Sztandary po 25 , i zabicie herosa czempionem 50 pkt.
7.Podczas turnieju odbędzie się ocena malowania i test wiedzy.
8 Malowanie (0-15)
0-3 Procent pomalowania armii
0-4 Poziom malowania
0-2 Wysywig
0-3 Podstawki
0-3 Przygotowanie do Gry
Test (0-8)
Test wiedzy będzie klasyczny IMPowy , spodziewać się wszystkiego
Dopuszczamy proxy ale proszę zbytnio nie przesadzać z proxowaniem , zresztą odbije się to wam na ocenie malowania
9.Program Imprezy
Sobota
10.30- 13.00 I Bitwa
13.00- 15.45 II Bitwa
15.45- 16.15 Przerwa obiadowa
16.15- 19.00 III Bitwa
19.00- do oporu - Impreza Afterek oczywiście w tym samym miejscu, do dyspozycji darty, bliard oraz nieśmiertelne piłkarzyki.
Niedziela
9.30- 12.00 IV Bitwa
12.15- 14.45 V Bitwa
15.00 Ogłoszenie wyników.
10.Turniej będzie zaliczony do Polskiej Ligi.
11.Scenariusze wg schematu z zasad drafta.
12.Sędziowie
Główny:
Karol Pietrowicz
14.Zgłaszać się na forum to będzie wiadomo ile trzeba będzie ściągać stołów , bo nie wątpie że frekwencja będzie wysoka.
Lista zgłoszonych:
1.Jagal
2.Loki
3.Michał
4.Pająk
5.Grimgor
6.Szczuras
7.Artur
8.Shaga
9.Rogaś
10.Mapet
11.Zaleś
12.Windu
13.Toudi
14.Pysiek
15.Crazygandalf
16.Fazik
17.Chester
18.Szczecin2
19.Szczecin3
20.Szczecin4
21.Macias
22.Kapitan Mati aka. Rej Misterio
23.Błażej
24.Duxior
25.Ptasznik
26.Johnny
27.Filip
28.KJ
...