klub BWT zaprasza serdecznie na turniej, który odbędzie się w Rzeźniku w Sopocie, przy ul. Kolberga 16.12.2012.
Zaczynamy od 9 zapisy, bitwy od 9:30, pięć bitew po półtorej godziny, za obsuwy będą karniaki, za pięć minut 1 pkt. karny, więcej niż pięć minut 5 pkt, powyżej 10 minut dodatkowe 10 pkt. karnych. Na ten format nie da się grać długo...

Wejściówka 10 PLN
1. Format - 1300 pkt.
Army used can be any of the currently published GW Army books.
No lords and special charachters allowed.
Forge World based army lists & units may not be used on the event, except for Chaos Dwarves.
A maximum of 2 identical units may be taken (regardless of equipment and other upgrades)
An army may have up to 3 war machines and shooting template weapons.
Warmachines that use a template count as a single choice in this regard.
All template weapons (from magic items, abilities, etc.) count, except for spells. Bolt thr. count as ½ a war machine(rounded up).
An army may have up to 35 models with missile weapons with a range of 20”+ (not including war machines, characters and chariots).
All BSBs can take all the Equipment, their unit type has access to as if they weren't BSBs.
Unit sizes are limited as follows: Units cannot be more than 30 models nor 350 points (including all command, upgrades, magic items and banners). This restriction applies during the creation of the roster - unit size and cost may be increased during the game (for example - by joining characters to the unit).
Magic Restrictions:
- Apart from Winds of magic, an army may only generate up to 2 PD and 2 DD per magic phase. After an army generates the limit all the other extra dice are discarded. This includes channeled PD or DD.
- Player can use maximum 5 PD to cast a spell. For death spells this max is lowered to 4 power dice.
- An army may use up to 9 PD during each phase.
- You may have units or abilities that actually would generate more than 2 extra dice, but any excess dice are discarded.
- Some magic items and abilities count as generating dice toward this limit.
- “Count as” items and abilities may never exceed a cumulative 2 PD/DD per phase. This means that an army that already reached its PD limit, can't take more items or abilities which “count as adding PD” or add PD during the game (same for DD).
- All modifiers are applied from the army list and will not change during the game. Item restrictions: - Any item that auto-dispels a spell counts as generating 1DD each magic phase.
Army Specific Restrictions:
Beastmen: Beastmen army can generate 3 extra PD instead of 2. Can use 3 instead of 2 same core units and have a unit cap of 35 models per unit instead of 30 and a point cap of 400 instead of 350.
Bretonnia: No Restrictions
Chaos Dwarfs: Iron daemon, k'daai destroyer count as war machines. Chalice of darkness counts as 2PD. Max 2 out of: Str. 5 shooting templates, Kdai destroyer, Chalice, Chalice OR Kadaii
Dark Elves: Max. 28 repeater Crossbows (including characters and excluding chariots) in the army. Repeater Bolt Throwers 0-1. Harpies are 0-1. Shades max 14 models per army. Max 2 out of: Pendant of khaeleth, Crown of command, Cauldron of Blood, Hydra.
Dwarfs: Each spellbreaker and spelleater rune counts as 1DD. Grudge Throwers are a 0-1 choice; An alliance with Dwarf army may generate up to 4 DD instead of 2, as long as Dwarf generate atleast 2 extra DD; Gyrocopter does not count for max 3 war machine/template.
Daemons of Chaos: All daemonic gifts are 0-1. Daemonic Battle Standard can have gifts if his magic banner does not cost over 50pts. Siren song is not allowed. Master of Sorcery Loremaster special rule is removed, instead pick two spells from the chosen lore.
The Empire: Cannons 0-2, Steam Tank counts as a cannon.
High Elves: High Elves army can generate extra 3 powerdice instead of 2. Banner of the World Dragon counts as 1DD
Lizardmen: Salamanders are a 0-1, max two models of Salamander,Scar-Veterans 0-1, Cupped hands of the Old Ones counts as 2PD; A maximum total of 4 Skink, Chameleon skinks and Skink Cohorts units combined maybe taken in an army (Cohorts containing kroxigor or numbering above 15 models do not count for this restriction).
Ogre Kingdoms: Hellheart counts as 2DD and 1PD, Greedyfist on mage with lore of Death counts as 2DD, Rune Maw Banner counts as 1DD. Each leadbelcher or sniper maneater with pistol(s) counts as 3 models towards to shooting cap. Max 2 out of: Mournfang Cavalry, Ironblaster. Ironblaster 0-1.
Orcs&Goblins: Maximum model cap is 45 models per unit.
Skaven: All Skaven rare choices are 0-1, max 9 models of Gutter runners, Engineers are a 0-2 choice, max 1 out of: doom rocket, brass orb, storm banner.
Vampire Counts: Master of black Arts and Blasphemous Tome upgrade are 1PD each. 0-2 etheral units (incl. Heroes). 0-1 red fury and/or quickblood abilities. 0-3 howls (Death Shriek counts as 2). Max of 3 flying units, max 12 mounted characters and black knights combined.
Tomb Kings: Neferra's Scrolls of Mighty Incantations counts as 2 PD and 2 DD. Hierotitan counts as 1PD as long as it's alive. Sphinxes of all kinds: 0-2 per army. Tomb Kings army may generate up to 3 PD instead of 2.
Wood Elves: Wood Elves can take 3 of the same core unit instead of 2, Only Glade guards (including scouts) count for max of 35 models with shooting weapons. +50pts, 10% REDUCTION
Warriors of Chaos: Infernal Puppet counts as 1PD and 2DD; If you have Warriors, Knights and or Chosen with marks of tzeentch in army then you can take max 1 Warshrine.
Dogs of War
allowed, no restrictions
Sędziowie:
Suchy i Pająk
Stoły 48x48.
1h 30 min. na bitwę.
Scenariusze
1. Battleline
2. Dawn Attack
3. Meeting bez rezerw
4. Niespodzianka
5. Battleline
Brak oceny malowania
Lista Zgłoszonych:
1. Leniwy
2. Kreol
3. Suchy
4. Pająk
5. Malin
6. Młody
7. KJ
8. Rogal
9. Jagal
10. Krystian
11. Błażej
12. Macias
13. Gnatożuj
14. Kuba
15. qwer
16. Rilam
17. Marcin
18. Ismael
19. Ptasznik
20. Mapet